Description:
Desolator
-Cost reduced from 1000 to 600
-Damage increased from 1500 to 4000
-Weapon Spread increased by 2x (from 213 to 426)
Volkov
-Health reduced by 23% (45000 to 35000)
-Speed increased from 71 to 85
-Damage increased from 5000 to 10000
-Reload time increased from 2 to 4 sec
-Damage multiplier vs None decreased from 50% to 40%
-Damage received from Tanya increased from 10% to 20%
-Weapon Reload Bar added.
Machine Gunner
-Damage increased from 1000 to 1200
Mirage Tank
-Damage multiplier vs Light increased from 20% to 50%
-Damage multiplier vs Heavy increased from 10% to 50%
-Projectile speed decreased from 853 to 426
-Disguise is now only able to target valid units
Edit map info
Reports of Sacrifice
Lint check for release-20180923
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: weapons.yaml:15 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:18 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:172 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:175 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
Errors: 12
Lint check for playtest-20180825
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: Actor type `mirage` has more than one *SpriteBody with Name: body!
OpenRA.Utility(1,1): Error: weapons.yaml:15 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:18 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:172 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:175 refers to a warhead field `VictimScanRadius` that does not exist on `CreateEffect`.
Errors: 12
Lint check for release-20180307
Lint check for release-20180218
Lint check for release-20171014
OpenRA.Utility(1,1): Error: Actor orerailmine is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor orerailmine is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor orerailmine is not defined by any rule.
OpenRA.Utility(1,1): Error: Map contains invalid custom rules.
Errors: 5
Previous revision | Revision | Next revision |
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4 |
It's the latest |
Comments for revision 3:
Comments for revision 1:
The map has too many details on it, which makes it a bit chaotic visual-wise. Also the mine count is too much for 1v1, with 9 ore and 2 gem mines per player. May easily remove side 2-mine patches.
Hi! I love your Machine Gunner and Grenade Launcher unique units. Mind if I make them available for my mod? I'd love to make use of them in various missions.
Sure, SoScared. You can use them.
Great, thanks! Added creds next to the specific yaml. https://github.com/RAunplugged/uRA/commit/da6991bfff10cf4746ca33b5700c1f72d93778b1