No Man's Land (temperat) v2.1
Description:
On this map, 5vs5, very enough resources, with a neck where the main of battle happen. This really create at every games a "no man's land"
There is 12 oils per players.
You can push up your first mcv, but it is not recommended, there is mine in center. Not enough to detroy your mcv, but enough to make really bad your MCV. The main plaesure of this map, is when everybody develop his base at his side.
This map is not a tox mode, same it is like and inspirated by tox divide from American Blunt. Thanks to him.
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Reports of No Man''s Land (temperat) v2.1
Lint check for playtest-20180825
Lint check for release-20180307
Lint check for release-20180218
Lint check for release-20171014
Previous revision | Revision | Next revision |
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12 |
Comments for revision 5:
Some rights reserved: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
10.8 KB
Categories:
Conquest
Uploader:
Players:
10
Tileset:
TEMPERAT
Size:
131x96
MapFormat:
11
Published:
Sep. 17 - 2018
Downloading:
Parsed by: playtest-20180825
Lint check status:
pass
playtest-20180825
Rating:
4.9
Viewed:
598
Downloaded:
325
Played:
4
if you want to add tox rules to your map,and you dont know how follow this steps
1) load an original tox map (try american blunt maps) in the map editor
2) save the map as uncompressed with a different name so you can find it easily.
3) open the map.yaml and rules.yaml files make a comparison with your own .yaml files and copy paste the codes that are needed
4) give credits to the code maker (in this case american blunt)
5) save your new map with compressed on.