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47fac39b56eb1d87d98702615886fd03a65f8b6d
Description:

i'm back at it again, folks. modding for the fun of it. let's see what I've butchered this time:

Universal:

-added a new unit called "Shotgun Sergeant" who's equipped with a twelve-gauge pump-action shotgun. does more damage at closer range. (producible when you get War Factory)

-Grenadier has become a general unit.

-re-added the Sniper back in the game, it's purpose is a "Commando Killer" unit who remains stealthed even on the move (producible when you get tech center)

-kennels are now for all factions, this was kinda required especially for dealing with Snipers.

-Engineers are now armed with the Pistol used by civilians, it's not much but it's all they're getting.

-construction yards now provide 20 power, allowing Barracks to be deployed instantly without going to low power. rush games just got more hairy.

Allies:

-Medics and Mechanics are equipped with a downgraded version of the Rifle-Infantry's rifle, an SMG.

-Ltnk has a "Tank-Buster" style rocket, allowing it to square up a bit more against a mammoth tank (will still require micro or large numbers in order to benefit)

-Mtnk has a "co-axial" machine gun, perfect for tearing through infantry flanks

-the Chinook now works like APCs from C&C 3, load them up and get them in firing range and they'll attack anything while in the "safety" of the Chinook

Soviets:

-The Borg, The Myth, The Legend that is "Volkov" has joined the ranks again as the Soviets' "Commando" with his high-power Anti-Material rifle, capable of even shooting aircraft from the sky (he is ranged only with no C4)

-hijackers are now equipped with the same cute little gun that the Spies are equipped with, allowing them to finally defend themselves against dogs and infantry while on the move

-Htnks are now equipped with a "Crocodile" flamethrower, perfect for annihilating huge armies of infantry

-Mammoths now attack the ground with their rockets, allowing them to take out vehicles and structures with it's awesome power

i will continue to sit down and work on this a fair amount, but i thought you may like to have some fun. my modded stuff is meant for giggles and not really to be considered "balancing" by any stretch. enjoy!

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Mod:
RA
File Size:
36.8 KB
Categories:
Conquest
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Players:
2
Tileset:
DESERT
Size:
96x70
MapFormat:
11
Published:
Jul. 24 - 2018
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