Dioncantspellit
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Description:
Rev 6: Added (1) ore mine per player (top players just have a better gem mine) and moved middle ones to the side, think sprinkled more starting ore. Also fixed a few terrain errors and obstacles (like the left side couldn't get some of their turrets) and there was a tile error.
Utterly changed the map:
a. Making naval important,
b. Re-distributing resources and capturables,
c. Stopped the boring base crawl every game in the middle with a VERY easily destroyable creep base and debris
d. Did numerous road and tile changes left by Wunschel's original.
This still has Wunschel's OP communication's center in the map file but its not placed. That's the "Custom" unit changes listed (would be great if someone took that out).
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Reports of Dioncantspellit
Lint check for release-20180307
Lint check for release-20180218
Lint check for release-20171014
Lint check for release-20170421
Lint check for release-20161019
Lint check for release-20160508
Previous revision | Revision | Next revision |
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8 |
Comments for revision 12:
Mod:
RA
File Size:
29.5 KB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
208x104
MapFormat:
11
Published:
Feb. 17 - 2018
Downloading:
Parsed by: release-20180307
Lint check status:
pass
release-20180307
Rating:
0.0
Viewed:
620
Downloaded:
240
Played:
2
More from wuschel (Edit Printer):
It loads up but crashes the game in map editor. Not sure why