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O4A (2): Mp (Balance Test)
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cbf3a9c9959515162a8cbb280b1c1ac5f05e5d49
Description:

--- One4All Gamemode (Version 180319) ---
Gamemode Rules: First X Players do start as Main Players, every other Player acts as a Micro Player.
- Micro Players: They do not start with a Base or any units and their Cash is set to zero at the beginning. They start with the Support Powers "Take Units" and "Return Units". Their only task is to micro the units of their Mains.
- Main Players: These Players start as usual with a MCV and their Starting Units. They've only the access to the Support Power "Return Units" to return their own units.
- Take Units: Changes the owner of any unit in an area from a main player into yours.
- Return Units: Returns the units in an area to their original player.

Gameplay Changes:
- Tech buildings are Recapturable but start with 1% Health if doing do
- Every player in a team benefits from the effects of a captured Hospital or Biological Lab
Balancings:
- APC: Requires Com.Center now
- MCV: Cost reduced from $4000 to $3000, Speed reduced by 15%
- Commando: Cost reduced from $2000 to $1500
- Rocket Launcher: Cost reduced from $1000 to $850
- Artillery: Inaccuracy reduced by 25%, Damage spread reduced by 40%

Gamemode made by Wabbit.

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Mod:
CNC
File Size:
20.8 KB
Categories:
One for All
Uploader:
Players:
12
Tileset:
TEMPERAT
Size:
95x95
MapFormat:
11
Published:
Mar. 19 - 2018
Downloading:

Parsed by: release-20180307
Lint check status:
release-20180307
release-20180218
release-20171014
release-20170421
release-20161019
release-20160508

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