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Great Sahara 2 (Unplugged 173)
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b247e8049b94bc2a5dcdf7133415270a672a3dae
Description:

v1.7.3 map pack (.zip) including 34 maps:
https://www.dropbox.com/s/0dnwlk8c5upoebs/unplugged-173-mappack%2834%29.zip?dl=0

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v1.7.1 - removal of auto-targeting features, added few balance tweaks

v1.7.2 - increased vision and weapons' range for units and structures

v1.7.3 - adjusted values added to previous version

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Detailed information will be made available at:
https://github.com/SoScared/Red-Alert-Unplugged/wiki/Game-Balance

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Comments for revision 11:
Dennis commented on Feb. 22, 2018, 7:58 a.m.

1.7.9 Alpha, light & medium tanks are way to powerful (e.g. build 3 light tanks as fast as you can and rush all other 7 enemies - one shot and their building is lost). that's not only here but in other latest maps of yours as well

SoScared commented on Feb. 22, 2018, 1:48 p.m.

Hi, thanks for the feedback! I did a run with it, my best guess is that you used this particular map version with release-2017.10.14 instead of the new that popped a few days ago. The damage and health values has increased 100x with the new release and so the custom rules were adjusted as well.

Dennis commented on Feb. 22, 2018, 3:51 p.m.

yes, I'm still on 2017-10-14, will update and report back, thank you

Dennis commented on Feb. 23, 2018, 8:57 a.m.

updated to 20180218 and everything is back to normal. thank you!

Mod:
RA
File Size:
15.1 KB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
DESERT
Size:
92x92
MapFormat:
11
Published:
Dec. 28 - 2017
Downloading:

Parsed by: release-20171014
Lint check status:
release-20171014
release-20170421
pass
release-20161019
release-20160508

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