Fefcon
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Reports of Fefcon
Lint check for release-20171014
OpenRA.Utility(1,1): Error: Actor Actor885 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
Lint check for release-20170421
OpenRA.Utility(1,1): Error: Actor Actor885 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Actor Actor885 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
OpenRA.Utility(1,1): Error: Actor Actor886 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor887 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor888 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor889 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor890 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor891 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor892 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor893 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor894 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor895 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor896 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 12
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
Errors: 8
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
Errors: 8
Previous revision | Revision | Next revision |
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Nothing found | 1 |
Comments for revision 7:
Mod:
RA
File Size:
22.6 KB
Categories:
Conquest
Uploader:
Players:
12
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Dec. 26 - 2017
Downloading:
Parsed by: release-20171014
Lint check status:
release-20171014
release-20170421
release-20161019
release-20160508
Rating:
0.0
Viewed:
800
Downloaded:
233
Played:
0
fin