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ca2dde1981fbb6d7b7530b35c39fe94d63f1a3d0
Description:

Custom Rules:
- Attack Dog; buildable by all 3 sides with only barracks.
- Both Light and Heavy Starting Units contains 1 Dog.
- Imperial Sardaukar; a bit more powerful than Harkonnen one. Requires Emperor's Palace found right top of map.
- Combat Tanks are rebalanced. Atreides one has more range, Harkonnen one is stronger, Ordos one is quicker and Imperaial ones found on map has higher damage.
- Combat Tanks now have their faction name in front of them.

Changelog:
- Complately reworked the map. It is now properly symmetrical.
- Dogs now work like in RA mod again.
- Combat Tanks are now rebalanced to be like in my D2K Mod.
- Combat Tanks now have their Faction name in their Name.
- Added Imperial Combat Tank to Corrino Base. Which has better damage.
- There are Modified Outpost's in Corrino Base which has High Reveal Range and Cost no Power.
- I added a type of Wind Trap that has bib on left for symmetry's sake. There are 1 in Corrino Base, 1 in Smuggler Base.
- Smuggler's are now enemy too, rather than neutral.

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Some rights reserved: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International. External graphics and sounds are not covered by the license.
Mod:
D2K
File Size:
84.3 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
ARRAKIS
Size:
95x95
MapFormat:
11
Published:
Nov. 30 - 2017
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Parsed by: release-20171014
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release-20171014

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