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Mercenary 07b
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Lua map
This map includes Lua scripting logic.

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1629f3caa52cb182ec0cc319b33c7313b1e154e1
Description:

Revision Changes:
- Fixed that Sniper don't auto-target/have stances.

Changes:
- Rules:
-- New unit: Sniper. Available in limited amount during the mission, you get them with Carryall Reinforcements. Unbuildable.
-- New unit: Cargo Vehicle. The way of you to get money in this mission. You get one of those each minute. Deploys into a crate which gives 2k.
-- Change: You but only you can build light inf, trooper, engineer and raider from starport.
-- Change: You can't build trike, missile tank, harvester and carryall from starport.
-- Change: Imperial Forces can build sardaukar from starport.
-- Change: Ornithopter timer is increased to its 5/3.
-- Change: Sardaukar's prerequisite changed to barracks and imperial palace.
-- Change: As this is mission 7 palaces are unavailable.
-- Change: Wind traps provide 50% more power.
-- Change: Crates and short game are forced to be disabled.
-- Change: Worms are forced to be enabled.
-- Change: Cash is forced to be 7k.
-- Change: MCV and Thumper Infantry are disabled.
- Lua:
-- Win-Lose checks.
-- Reinforcements
-- AI building rebuild.
-- Ordos, Main Atreides Base and Imperial Forces has different starting cash than us (10k, 6k, 6k).
-- Enemy Cyards self destruct on capture.
-- Messages.

Note: Even tho you can technicaly start a game as any of the 5 player, or with multipile players, this map is designed for Player to be at 1st slot and other 4 are AIs as you like. THIS IS NOT A CO-OP MISSION.

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Some rights reserved: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
D2K
File Size:
41.4 KB
Categories:
Conquest
Uploader:
Players:
5
Tileset:
ARRAKIS
Size:
80x80
MapFormat:
11
Published:
Nov. 24 - 2017
Downloading:

Parsed by: release-20171014
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pass
release-20171014

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