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Lua map
This map includes Lua scripting logic.
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Description:
Z
Edit map info
Reports of Z In Progress
Lint check for release-20171014
Lint check for release-20170421
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Missing Type: GivesCashOnCaptureInfo
OpenRA.Utility(1,1): Error: The map allows 4 possible players, but defines only 0 spawn points
Errors: 2
OpenRA.Utility(1,1): Error: The map allows 4 possible players, but defines only 0 spawn points
Errors: 2
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Missing Type: GivesCashOnCaptureInfo
OpenRA.Utility(1,1): Error: The map allows 4 possible players, but defines only 0 spawn points
Errors: 2
OpenRA.Utility(1,1): Error: The map allows 4 possible players, but defines only 0 spawn points
Errors: 2
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
Comments for revision 6:
Mod:
RA
File Size:
94.8 KB
Categories:
Minigame
Uploader:
Players:
4
Tileset:
INTERIOR
Size:
55x55
MapFormat:
11
Published:
Nov. 21 - 2017
Downloading:
Parsed by: release-20171014
Lint check status:
pass
release-20171014
Rating:
0.0
Viewed:
875
Downloaded:
333
Played:
0
I see nothing on the map when i open it...
Nothing on the skirmish (not compatible..), & nothing for the map editor...
This cant be displayed in the mapeditor because the ground is generated by the lua code.
You can at least see the used tiles down in the actors list in mapeditor.