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Doubles Islands 4 - Maritime Inclusion eXtended (MIX)
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---Naval Inclusion eXtended (MIX) Version 002---
Implements new ways of Water-Land interaction to strenghten naval options.
* Gives Mig and Longbow stealth and submarine detection.
* Gives Mig and Longbow anti-sub depth charges.
* Tesla and Gun Turret get submarine detection and can shoot submarines.
* Increased naval transport capacity.
* Tanya and light tank can now swim!!!
* Gunboat armor to light. More vision. More damage.
* Destroyer range increased, rate-of-fire decreased. Anti air capabilities moved to seperate aa-gun.
* Cruiser range increased dramatically, precision increased.
* Submarines have heavy armor instead of light armor.
* Attack Sub transports two infantry. More damage vs bridge. Improved homing topedoes, less damage.
* Missile Sub increased range, new homing cruise missiles. AA capabilities removed.
* New "Flak Trap" submarine. Manually submergeable anti-air unit.
---Have fun and banter in sleipnirs forums---
---Ruleset and assets by SirCake, based on Blackeneds Naval Playtest---

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Mod:
RA
File Size:
45.5 KB
Categories:
Conquest
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Players:
6
Tileset:
SNOW
Size:
110x78
MapFormat:
11
Published:
Oct. 24 - 2017
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Parsed by: release-20171014
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release-20171014

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