Theodore Map 2.0
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Reports of Theodore Map 2.0
Lint check for release-20170421
OpenRA.Utility(1,1): Error: Actor Actor12104 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12105 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12106 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12107 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12108 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12109 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12110 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12111 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12112 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12113 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12114 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12115 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12117 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12118 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12119 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 16
OpenRA.Utility(1,1): Error: Actor Actor12105 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12106 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12107 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12108 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12109 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12110 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12111 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12112 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12113 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12114 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12115 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12117 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12118 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12119 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 16
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Actor Actor12104 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12105 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12106 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12107 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12108 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12109 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12110 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12111 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12112 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12113 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12114 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12115 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12117 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12118 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12119 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 16
OpenRA.Utility(1,1): Error: Actor Actor12105 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12106 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12107 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12108 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12109 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12110 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12111 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12112 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12113 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12114 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12115 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12117 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12118 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor12119 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 16
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
Errors: 44
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fixf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor vgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor hgate is not defined by any rule.
Errors: 44
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Mod:
RA
File Size:
215.1 KB
Categories:
Conquest
Uploader:
Players:
18
Tileset:
TEMPERAT
Size:
500x500
MapFormat:
11
Published:
Sep. 01 - 2017
Downloading:
Parsed by: release-20170421
Rating:
0.0
Viewed:
787
Downloaded:
256
Played:
0