Nuclear Warfare
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Lua map
This map includes Lua scripting logic.
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Description:
Updates/Changes:
•fixed annoying loud startup
•updated description
Edit map info
Reports of Nuclear Warfare
Lint check for release-20170421
OpenRA.Utility(1,1): Error: Actor type `mnly.ap` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `mnly.at` does not define a default visibility type!
OpenRA.Utility(1,1): Error: The following buildable actor has no (enabled) Tooltip: mnly.ap
OpenRA.Utility(1,1): Error: The following buildable actor has no (enabled) Tooltip: mnly.at
Errors: 4
OpenRA.Utility(1,1): Error: Actor type `mnly.at` does not define a default visibility type!
OpenRA.Utility(1,1): Error: The following buildable actor has no (enabled) Tooltip: mnly.ap
OpenRA.Utility(1,1): Error: The following buildable actor has no (enabled) Tooltip: mnly.at
Errors: 4
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Missing Type: GrantExternalConditionPowerInfo
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
Errors: 13
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
Errors: 13
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Missing Type: GrantExternalConditionPowerInfo
OpenRA.Utility(1,1): Error: Actor t12.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t11.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc02.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t06.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
Errors: 18
OpenRA.Utility(1,1): Error: Actor t12.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t11.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc02.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t06.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor agun2 is not defined by any rule.
Errors: 18
Previous revision | Revision | Next revision |
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16 |
Comments for revision 17:
Comments for revision 15:
StormWing0 commented on July 4, 2017, 10:54 p.m.
This work for the current build?
Mod:
RA
File Size:
166.3 KB
Categories:
Conquest
Uploader:
Players:
12
Tileset:
TEMPERAT
Size:
110x110
MapFormat:
11
Published:
Jul. 05 - 2017
Downloading:
Parsed by: release-20170421
Rating:
0.0
Viewed:
887
Downloaded:
307
Played:
0
StormWind0: Don't pay too much attention to the Lint check status,many maps work even if the lint says fail.
The only issue I saw with the map is the AI will lag out the game but aside from that it seems to work well. Oh on a funny note I have an AI that targets tech buildings first with supers and it got funny watching the results. XD