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Description:
Hints:
Taking the middle island and giving up the top wont grant you victory.the middle island might have lots of gems but it is a small island and it is hard to defend,it is more a trap than a bonus.
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The same "trap" logic applies to the bot corners of the map,players in those starting positions need to establish a naval force,and help top in times of need.
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Be quick to get the middle island or deny it from your enemy, as the gems grow and you will unable to build there.
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Share the oils and destroy your enemies oils to get the advantage in the battle.
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One of the top players of your team need to go forward to the center to establish a base for mining the gems and ore,DO NOT GIVE UP THE CENTER!
Change log:
V2 removed modded version(it didn't work as intended)
Edit map info
Reports of Ripley''s Battlegrounds 2 (v2)
Lint check for release-20170421
Lint check for release-20161019
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor tc01.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc01.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc05.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t16.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t11.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t17.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor tc03.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t16.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t14.husk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t16.husk is not defined by any rule.
Errors: 12
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