MW Manufacturing Consent 1.6b
Advanced
Click to see custom Rules.
Description:
Medieval Mod Map State - Released.
Find under Category "Medieval Warfare"
Whats this about?
The whole game is schifted into the Medieval Ages. Means: no tanks, no guns, no explosions.
All Units are redone to medieval Stuff, like Archers, Knights, Cavalry and much more!
Gameplay is similar to the original CNC: Nod stealthy and waek units, GDI strong mighty powerhouses.
all factions got superweapons similar to the cnc.
Resources (Value) are split into 4 different kind: Crops/Grain (Low), Iron (Medium), Gold (High). the values of theres resources are different.
Edit map info
Reports of MW Manufacturing Consent 1.6b
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Missing Type: ProximityExternalConditionInfo
OpenRA.Utility(1,1): Error: Actor bacamp is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor largecastlecapture is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
Errors: 9
OpenRA.Utility(1,1): Error: Actor bacamp is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor largecastlecapture is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
Errors: 9
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Missing Type: ProximityExternalConditionInfo
OpenRA.Utility(1,1): Error: Actor bacamp is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor largecastlecapture is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
Errors: 9
OpenRA.Utility(1,1): Error: Actor bacamp is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor largecastlecapture is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor split4 is not defined by any rule.
Errors: 9
Previous revision | Revision | Next revision |
---|---|---|
7 |
Comments for revision 7 (current):
Mod:
CNC
File Size:
7.3 MB
Categories:
Medieval Warfare
Uploader:
Players:
4
Tileset:
TEMPERAT
Size:
88x76
MapFormat:
11
Published:
Mar. 27 - 2017
Downloading:
Parsed by: release-20161019
Rating:
5.0
Viewed:
903
Downloaded:
233
Played:
0
Where is this mod downloadable from, been seeing it's maps but never a link to the mod anywhere?
Looks to me like the map is the mod. ^^
Yes it os the mod. put it in the map folder of the latest playtest and select it on cnc map menu and play