Lizard River
Attention!
This map can't be automatically downloaded by OpenRA game!
Reason: Downloading is manually set to False
Description:
The Lizard River, hot rocky desert divided by muddy waters, our troops prepare to traverse the River near the Town of Bagardir.
The bridges may provide a fast crossing, but the enemy Forces will stand ready on the far side and outflanking them will force you to pass narrow choke points between the cliffs. Maybe Navy support could help accomplishing this tricky task.
Designed for 6 Players in two teams, the Terrain provides excellent defence opportunities and may force a stalemate until the River itself is secured.
Edit map info
Reports of Lizard River
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Actor Actor115 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor161 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor162 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor163 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor572 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 6
OpenRA.Utility(1,1): Error: Actor Actor116 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor161 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor162 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor163 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor572 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 6
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
Errors: 4
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor t09 is not defined by any rule.
Errors: 4
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
Some rights reserved: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
19.9 KB
Categories:
Conquest
Uploader:
Players:
6
Tileset:
DESERT
Size:
96x96
MapFormat:
11
Published:
Mar. 21 - 2017
Downloading:
Parsed by: release-20161019
Rating:
0.0
Viewed:
806
Downloaded:
236
Played:
0