Nuclear
Advanced
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.
Display Nuclear.lua or download file.
Checkout documentation
Description:
Reduced actors
Edit map info
Reports of Nuclear
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction allies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction england does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction france does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction germany does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction soviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction russia does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction ukraine does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction Random does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomAllies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomSoviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
Errors: 10
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction england does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction france does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction germany does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction soviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction russia does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction ukraine does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction Random does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomAllies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomSoviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.Render.WithDeathAnimationInfo
Errors: 10
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction allies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction england does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction france does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction germany does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction soviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction russia does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction ukraine does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction Random does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomAllies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomSoviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
Errors: 10
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction england does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction france does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction germany does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction soviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction russia does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction ukraine does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction Random does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomAllies does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
OpenRA.Utility(1,1): Error: Sprite image ironfield from actor miss of faction RandomSoviet does not define sequence prefix dead from field DeathSequence of OpenRA.Mods.Common.Traits.WithDeathAnimationInfo
Errors: 10
Previous revision | Revision | Next revision |
---|---|---|
9 |
Comments for revision 17:
Comments for revision 15:
StormWing0 commented on July 4, 2017, 10:54 p.m.
This work for the current build?
Mod:
RA
File Size:
188.7 KB
Categories:
Conquest
Uploader:
Players:
12
Tileset:
TEMPERAT
Size:
110x110
MapFormat:
11
Published:
Mar. 09 - 2017
Downloading:
Parsed by: release-20161019
Rating:
0.0
Viewed:
863
Downloaded:
243
Played:
0
StormWind0: Don't pay too much attention to the Lint check status,many maps work even if the lint says fail.
The only issue I saw with the map is the AI will lag out the game but aside from that it seems to work well. Oh on a funny note I have an AI that targets tech buildings first with supers and it got funny watching the results. XD