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Small Hoard
by CRLF
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Ξ 9b8b12ebe95fa9c5a06b0e8220ece91678b736ac
Description:

Reworking of MicroBit's Ore Lord - http://resource.openra.net/maps/12878/

Ore Lord is an interesting and popular map, but there are significant differences in the spawns which mean some players feel they are imbalanced or unsuitable as a competitive map. This rework attempts to address these problems and optimise for balance.

The playable size, the number of mines, and the overall pattern have all been retained, as has the central village. Substantial changes include:

- Ore near spawns have symmetry, are equally defensible and accessible and account for refinery placement issues
- Two ore spawns on each side have moved away from the edge slightly, for better engagements
- A few more obstacles near ore to prevent unfair advantages for the top player, again, to account for refinery placement and similar issues, and also to prevent a critical area being dominated by basepush as a consequence of the spawn changes.
- A little less starting ore, more compact patches, to keep map open

Minor changes:
- Different palette
- Starting positions mirrored (NE vs SW)
- Border around the edge of the map
- No barrels or barbed wire; roads and village layout slightly different

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4

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Mod:
RA
File Size:
12.4 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
SNOW
Size:
80x80
MapFormat:
11
Published:
Feb. 26 - 2017
Downloading:

Parsed by: release-20161019
Lint check status:
pass
release-20161019

Rating:
0.0
Viewed:
782
Downloaded:
368
Played:
0