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Castlegrounds 4v4 MW Alpha .5
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Description:Medieval Mod Map State - Alpha.Find under Category "Medieval Warfare"Whats this about?The whole game is schifted into the Medieval Ages. Means: no tanks, no guns, no explosions.All Units are redone to medieval Stuff, like Archers, Knights, Cavalry and much more!Gameplay is similar to the original CNC: Nod stealthy and waek units, GDI strong mighty powerhouses.all factions got superweapons similar to the cnc.Resources (Value) are split into 3 different kind: Copper (Low), Iron (Medium), Gold (High). the values of theres resources are different. Changelog: v 0.5 -- Global: --Harvester System back to cnc for balance christ sakeArmor reduction of TowersTribuchet, Ballista and Guardtower Concrete -> HeavyLight-, Medium- and Heavy-Cavalry Armor Classes invented.Staff weapons are strong against Cavalry. Sword and Arrows less effective.Reduced Damage output of all Bows and Crossbows by 5Ballista projectile speed 350 -> 400Siegeweapons (Catapult, Tribuchet and Ballista) switched factionsResourcemonolith Rework into resource minesShack Power increase 10 -> 14Large Hut Power increase 20 -> 30-- Infantry: Harvester removed due to annoying reasonsbroadsword damage 30 -> 35pickeguard attakspeed 35 -> 30-- Cavalry: --Base HP of all Cavalery +100 to justify the high pricingLight cavalry attakspeed 35 -> 30Heavy cavalry hp 500 -> 550

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Mod:
CNC
File Size:
3.1 MB
Categories:
Medieval Warfare
Uploader:
Players:
8
Tileset:
DESERT
Size:
112x112
MapFormat:
11
Published:
Feb. 05 - 2017
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Parsed by: release-20161019
Lint check status:
release-20161019
release-20160508

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0.0
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