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Description:

Medieval Mod Map State - Alpha.
Find under Category "Medieval Warfare"

Whats this about?

The whole game is schifted into the Medieval Ages. Means: no tanks, no guns, no explosions.
All Units are redone to medieval Stuff, like Archers, Knights, Cavalry and much more!

Gameplay is similar to the original CNC: Nod stealthy and waek units, GDI strong mighty powerhouses.

all factions got superweapons similar to the cnc.
Resources (Value) are split into 3 different kind: Copper (Low), Iron (Medium), Gold (High). the values of theres resources are different.

Changelog: v 0.3

-- Global: --

Keep now autoattacks on Level 4

Nof Stables now produce bia airdrop

Castlewall
Cost 650 -> 300
Buildtime 1000 -> 750

Workshop new Footprint

-- Infantry:

Crossbows
Armor piercing (low debuff to armored units.)
Editid the Sprite (larger)

Harvester
Capacity 6 -> 10

Engineer
HP 35 -> 55

-- Cavalry: --

Longbow Archer
Editid the Sprite (longer bow)

-- Siege weapons: --

Siege Tower
HP 424 -> 650
Cost 1500 -> 1400
Can crush walls and Infantry now
Archers have +2 Range on top also + 15% Attackspeed

New: Battering Ram
Nod exclusive
Same projectile protection as Knights
Hp 600
Damage 100 Buildings only, reload very slow
Crushes walls
Speed: very slow
can carry up to 8 Infantry
Speed and attackspeed increase with ammount of passengers
up to 250% Speed
and 220% Attackspeed

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Mod:
CNC
File Size:
3.1 MB
Categories:
Medieval Warfare
Uploader:
Players:
6
Tileset:
DESERT
Size:
100x100
MapFormat:
11
Published:
Feb. 03 - 2017
Downloading:

Parsed by: release-20161019
Lint check status:
release-20161019
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release-20160508

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