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Lua map
This map includes Lua scripting logic.

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ef86f10367230934146a8b2ac3c88f94b84fcd52
Description:

RULES
To Earn Money you will need to station any type of infantry unit to any or all villages.
Each civilian building gives 100$ every 27 seconds.
Each village has maximum of 4 buildings with the exception of the villages at the starting positions,that have 6 buildings.
Default Starting Cash 1500$.
Villages can be destroyed permanently and repaired by engineers.
Both Allied and soviet have the same units and buildings.
You get only 1 Pre deployed Construction Yard.
You can't Build any mcv.
Construction Yard Health is now 5000 from 1500,Building space raised to 20c.
The Artillery unit now fires a 3 round burst,Has more range,it cost 2500 and you can only build 3 max.
The dog no longer see stealthed units,but it will detect spy and hijacker units.
Capturing enemy super weapons grants you extra powers.
Camo Pillbox armor changed to wood.
Medic now requires you to have a hospital under your control.
Paratroopers now come with 3 air planes,with triple the units.

The following are disabled units and buildings:
MCV,PROC,SILO,HARV,SPEF,STEK,V2RL,SPEN,FTUR,SAM,TSLA,PBOX,SHOK, HPAD,MIG,TRAN,HELI,HIND,TTNK,CTNK,QTNK,STNK.

Build Time Speed Reduction is now per building:
100, 50, 33, 25, 20, 17, 14, 13, 11, 10, 9, 8, 8, 7, 7, 6, 6, 6, 6, 5.

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3

It's the latest
Comments for revision 3 (current):
IvanGrozni commented on Feb. 4, 2017, 8:39 p.m.

You did a great job at it, your effort was not wasted that's for sure.
Are you planning on making more maps for this gamemode?

StormWing0 commented on Feb. 5, 2017, 2:27 a.m.

Interesting map, any way to port the code needed to make this mode to other maps? Maybe add a city generator of some kind as well that could change things up a bit from location to location? :)

KOYK commented on Feb. 9, 2017, 7 p.m.

#IvanGrozni thank you!! yes after the map contest i will make more.

KOYK commented on Feb. 9, 2017, 7:02 p.m.

#StormWing0 open the map examine it and copy the code,the import it manually to other maps. don't forget to add my name to the credits,thank you

KOYK commented on April 6, 2017, 4:57 a.m.

be aware that the original map is from Ricepower991, i dint ask for permission, the mod is mine. also a lot of ideas come from Zypres.

StormWing0 commented on Sept. 7, 2017, 6:18 p.m.

Out of curiosity why are you inheriting from ^techbuilding instead of what the civilian buildings normally do? Doesn't look like there's a need to these days.

StormWing0 commented on Sept. 7, 2017, 7:57 p.m.

Went through and updated the code and ported it to a new map, so far no issues.

Comments for revision 2:
KOYK commented on Feb. 1, 2017, 11:21 a.m.

i did a lot of work on this,i hope you all like it and it didn't go to waste.

Comments for revision 1:
Apocc commented on June 16, 2017, 2:12 p.m.

Is this compatible with the latest state of openra?

Some rights reserved: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
50.0 KB
Categories:
Trenches
Uploader:
Players:
10
Tileset:
TEMPERAT
Size:
224x224
MapFormat:
11
Published:
Feb. 02 - 2017
Downloading:

Parsed by: release-20161019
Lint check status:
pass
release-20161019

Rating:
4.47
Viewed:
1671
Downloaded:
757
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0