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Control and Chaos MW .2
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Description:

Medieval Mod Map State - Alpha.
Find under Category "Medieval Warfare"

Whats this about?

The whole game is schifted into the Medieval Ages. Means: no tanks, no guns, no explosions.
All Units are redone to medieval Stuff, like Archers, Knights, Cavalry and much more!

Gameplay is similar to the original CNC: Nod stealthy and waek units, GDI strong mighty powerhouses.

all factions got superweapons similar to the cnc.
Resources (Value) are split into 3 different kind: Copper (Low), Iron (Medium), Gold (High). the values of theres resources are different.

Chagnelog: v 0.2

-- Global: --

HQ level skin (depends on how much tech you have)
on Lv4 the HQ comes with 2 Ballisti

MCV leaves a Husk (capturable)

-- Infantry:

Knight
can't detect cleaked units anymore
Anti archer armor 0& -> 15%

Crossbows
Armor piercing (no debuff to armored units also can harm Knights 70%)

Assassines
Cost 900 -> 700

-- Cavalry: --

Light Cavalry
can't detect cleaked units anymore

Longbow Archer
Damage to Knights 15% -> 25%

-- Siege weapons: --

Siege Tower
Comes with 2 Archers now
Cost 1300 -> 1500

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12

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Mod:
CNC
File Size:
2.6 MB
Categories:
Medieval Warfare
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
109x109
MapFormat:
11
Published:
Feb. 02 - 2017
Downloading:

Parsed by: release-20161019
Lint check status:
release-20161019
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release-20160508

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