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Description:

Medieval Mod Map State - Alpha.
Find under Category "Medieval Warfare"

Whats this about?

The whole game is schifted into the Medieval Ages. Means: no tanks, no guns, no explosions.
All Units are redone to medieval Stuff, like Archers, Knights, Cavalry and much more!

Gameplay is similar to the original CNC: Nod stealthy and waek units, GDI strong mighty powerhouses.

all factions got superweapons similar to the cnc.
Resources (Value) are split into 3 different kind: Copper (Low), Iron (Medium), Gold (High). the values of theres resources are different.

Chagnelog: v 0.1

-- Global: --

Hpsital Healing increased
5 every 4 Seconds -> 4 every 1.1 Seconds

Bows and Spears
Damage against Knight reduced to 0
Crossbow
Damage against Knight reduced to 10%

Ballista
Spread reduced 512 -> 212
Damage Increased 65 -> 75

Infantry:

Knight
Manpower usen 4 -> 3

-- Cavalry: --

Light Cavalry
Hp 140 -> 170

Medium Cavalry
Hp 175 -> 225

Heavy Cavalry
Hp 300 -> 400
Damage 75 -> 80
Manpower usen 4 -> 3

Spear Cavalry
Now Nod exsclusive
Damage 30 -> 25

New: Mace Cavalry
GDI exsclusive
Hp 110
Damage: 30

-- Siege weapons: --

Siege Tower
Cost 1900 -> 1300
Manpower usen 6 -> 4

-- Buildings: --

Ballista Tower
HP 950 -> 600

Tribuchet
HP 950 -> 550
Range 16 -> 14

Guard Tower
HP 400 -> 350

New: Wood Wall
Cost 100
Hp 100
No Prerequests

-- Superweapons: --

Rotten Corpse
Damage against Buildings 200% -> 400%

Lightning Strike
lightning delay 50 -> 10

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11

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Mod:
CNC
File Size:
2.6 MB
Categories:
Medieval Warfare
Uploader:
Players:
6
Tileset:
DESERT
Size:
100x100
MapFormat:
11
Published:
Feb. 02 - 2017
Downloading:

Parsed by: release-20161019
Lint check status:
release-20161019
release-20160508

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0.0
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