Control and Chaos MW
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Reports of Control and Chaos MW
Lint check for release-20161019
OpenRA.Utility(1,1): Error: Failed with exception: System.InvalidOperationException: :0: Sequence newmcv.die uses frames [208..218], but only 0..63 actually exist
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in:0
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in:0
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequenceLoader.CreateSequence (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in:0
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequenceLoader.ParseSequences (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, OpenRA.MiniYamlNode node) [0x00000] in:0
at OpenRA.Graphics.SequenceProvider+c__AnonStorey1.<>m__0 () [0x00037] in /home/resource/engine/release-20161019/OpenRA.Game/Graphics/SequenceProvider.cs:121
at System.Lazy`1[OpenRA.IReadOnlyDictionary`2[System.String,OpenRA.Graphics.ISpriteSequence]].InitValue () [0x00000] in:0
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequenceLoader.CreateSequence (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequenceLoader.ParseSequences (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, OpenRA.MiniYamlNode node) [0x00000] in
at OpenRA.Graphics.SequenceProvider+
at System.Lazy`1[OpenRA.IReadOnlyDictionary`2[System.String,OpenRA.Graphics.ISpriteSequence]].InitValue () [0x00000] in
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Missing Type: UpgradeOnTerrainInfo
Errors: 1
Errors: 1
Previous revision | Revision | Next revision |
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Mod:
CNC
File Size:
1004.1 KB
Categories:
Medieval Warfare
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
109x109
MapFormat:
11
Published:
Jan. 28 - 2017
Downloading:
Parsed by: release-20161019
Rating:
0.0
Viewed:
664
Downloaded:
234
Played:
0