Behind The Veil
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Description:
alright, not much this time, but enough to wet appetite:
1. SAMs fire three times in a row with two missiles each (first shot may not apply to that) while having a longer range (very slightly more than the AA because the SAM must paint the target)
2. arty shells do the same base damage as the V2 (was like a hind beforehand)
3. turrets now fire three shots with nice spread and mild inaccuracy (like a grenade)
enjoy the new stuff :)
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Reports of Behind The Veil
Lint check for release-20161019
Lint check for release-20160508
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Comments for revision 7:
Some rights reserved: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
15.8 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
DESERT
Size:
96x70
MapFormat:
11
Published:
Jan. 05 - 2017
Downloading:
Parsed by: release-20161019
Lint check status:
pass
release-20161019
Rating:
0.0
Viewed:
854
Downloaded:
263
Played:
0
unfortunately i seem to have discovered upon testing that migits got the job and not average grown men, plus they look like they got flamethrowers though i assure you it's acid. consider this more of an 'Alpha' for this unit that works, but needs something to tweak it.
enjoy nonetheless