Description:
2-4 players AXIALLY SYMMETRIC
2-4 players AXIALLY SYMMETRIC
2.36 changelog
Added 3rd corner oilrig since no one ever captures them
Spread out oil rings in centre, changed fences, added stacked neutral engies to kill for veterancy (only the centre ones)
Removed starting blue ore and added fences to limit it's growth. You can eaisly run these down themselves. This is to prevent 'moving out quickly' from being too overpowered, since it's a really short rush-distance to the centre. Then again, the new release's nerf on blue means blue gives nowhere near as much bonus :/
Used the new Copy-Paste feature to improve some decorations.
Squished the map down by 4 tiles, to make it feel narrower, meaning air is less strong and base-defense becomes easier. Moved the whole map up, giving a border of only 1 tile at the top, preventing players from glitching drops through the shroud.
Edit map info
Reports of Manufacturing Consent 2.36
Lint check for release-20161019
Lint check for release-20160508
Lint check for git-0479b7f
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