V.I.P. (2p) v1.337
				
					
				
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Reports of V.I.P. (2p) v1.337
Lint check for release-20160508
					
					OpenRA.Utility(1,1): Error: Actor type `^infantry` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `^soldier` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `^civinfantry` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e1` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e2` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e3` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e4` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e5` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e6` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `rmbo` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c1` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c2` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c3` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c4` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c5` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c6` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c7` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c8` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c9` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c10` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `t08.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `t15.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc01.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc02.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc03.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc04.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc05.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for ^glowingcrater
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for ^tibcrater
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater1.glow
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater1.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater2.glow
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater2.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater4.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater5.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater6.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater7.glow
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction nod has no sequence definition.
Errors: 46
					
					
				
			OpenRA.Utility(1,1): Error: Actor type `^soldier` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `^civinfantry` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e1` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e2` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e3` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e4` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e5` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `e6` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `rmbo` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c1` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c2` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c3` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c4` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c5` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c6` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c7` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c8` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c9` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `c10` does not define a death animation for weapon `impfire`!
OpenRA.Utility(1,1): Error: Actor type `t08.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `t15.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc01.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc02.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc03.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc04.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Actor type `tc05.husk` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.HiddenUnderShroudInfo` but does not have any footprint cells!
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for ^glowingcrater
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for ^tibcrater
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater1.glow
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater1.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater2.glow
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater2.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater4.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater5.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater6.tib
OpenRA.Utility(1,1): Error: Undefined palette reference green_palette detected at OpenRA.Mods.Common.Traits.WithIdleOverlayInfo for crater7.glow
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks1 from actor rocks1 using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks2 from actor rocks2 using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image rocks3 from actor rocks3 using faction nod has no sequence definition.
Errors: 46
Lint check for release-20151224
Lint check for git-af125d6
| Previous revision | Revision | Next revision | 
|---|---|---|
| Nothing found | 1 | 
					It's the latest | 
Mod:
CNC
		File Size:
1.5 MB
		
		
			Categories:
Custom
		
		Uploader:
		Players:
2
		Tileset:
JUNGLE
		Size:
64x64
		MapFormat:
11
		
		
		Published:
Sep. 18 - 2016
		Downloading:
		Parsed by: release-20160508
		
		
		
		Rating:
0.0
		Viewed:
1503
		Downloaded:
467
		Played:
0