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Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor type `ss` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor type `msub` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor type `ats` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor type `^submerged` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor chro is not constructible; failure: ActorInfo("chro") failed to initialize because of the following:
Missing:
OpenRA.Mods.Common.Traits.AttackMoveInfo
Unresolved:
OpenRA.Mods.Common.Traits.AttackWanderInfo: { OpenRA.Mods.Common.Traits.AttackMoveInfo }
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `e5`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `chitzkoi`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `megan`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `saboteur`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `volkov`.
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction allies does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction england does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction france does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction germany does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction soviet does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction russia does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction ukraine does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction Random does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction RandomAllies does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction RandomSoviet does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
Errors: 50
OpenRA.Utility(1,1): Error: Actor type `msub` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor type `ats` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor type `^submerged` uses upgrade `None` that is not granted by anything!
OpenRA.Utility(1,1): Error: Actor chro is not constructible; failure: ActorInfo("chro") failed to initialize because of the following:
Missing:
OpenRA.Mods.Common.Traits.AttackMoveInfo
Unresolved:
OpenRA.Mods.Common.Traits.AttackWanderInfo: { OpenRA.Mods.Common.Traits.AttackMoveInfo }
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `e5`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `chitzkoi`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `megan`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `saboteur`.
OpenRA.Utility(1,1): Error: crate.GrantUpgradeCrateActionInfo.ExcludedActorTypes: Missing actor `volkov`.
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction allies does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction england does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction france does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction germany does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction soviet does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction russia does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction ukraine does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction Random does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction RandomAllies does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image e1 from actor chro of faction RandomSoviet does not define sequence idle from field Sequence of OpenRA.Mods.Common.Traits.WithSpriteBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence idle1 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction allies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction england does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction france does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction germany does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction soviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction russia does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction ukraine does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction Random does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomAllies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image sabo from actor sabo of faction RandomSoviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.WithInfantryBodyInfo
Errors: 50
Lint check for release-20151224
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor 5tnk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fpwr is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fpwr is not defined by any rule.
Errors: 26
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type dome: FieldLoader: Cannot parse `96FF96` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor ant2 is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor 5tnk is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fpwr is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor fpwr is not defined by any rule.
Errors: 26
Lint check for git-cb7f694
OpenRA.Utility(1,1): Error: Failed with exception: System.IO.FileNotFoundException: Unable to find parent package for /Web/openra/sites/resource.openra.net/www/openra/data/maps/16061/pizdo.oramap
at OpenRA.FileSystem.ZipFile..ctor (IReadOnlyFileSystem context, System.String filename) [0x0008a] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:65
at OpenRA.FileSystem.FileSystem.OpenPackage (System.String filename) [0x00050] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/FileSystem.cs:52
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.OpenRA.IUtilityCommand.Run (OpenRA.Utility utility, System.String[] args) [0x00000] in:0
at OpenRA.FileSystem.ZipFile..ctor (IReadOnlyFileSystem context, System.String filename) [0x0008a] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:65
at OpenRA.FileSystem.FileSystem.OpenPackage (System.String filename) [0x00050] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/FileSystem.cs:52
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.OpenRA.IUtilityCommand.Run (OpenRA.Utility utility, System.String[] args) [0x00000] in
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