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MustaphaTR's Tower Defence Map
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This map includes Lua scripting logic.

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f0954f48b23e1d62156cd1ca446955090dea9ae6
Description:

Differences from Murto's Map:

- Different map.
- 2 new towers, Refinery and Cloak Detector Tower.
- 1 new enemy unit, Hijacker. Cloaked and requires Cloaked Detector Tower to detect.
- Zombie count in wave 10 is decrased to 20. 30 was too much.
- Dogs won't come in Wave 1.
- 15 Life instead of 10.

Note: Refinery currently works when units aren't coming too and this isn't the intented behaviour. Please don't exploit.

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Comments for revision 37:
Gamma commented on Dec. 13, 2016, 10:32 a.m.

That would be nice to know before each wave what kind of troops we should expect (e.x. cloaked units, air units, ...)

Mod:
RA
File Size:
13.8 KB
Categories:
Conquest
Uploader:
Players:
1
Tileset:
TEMPERAT
Size:
32x32
MapFormat:
11
Published:
Aug. 16 - 2016
Downloading:

Parsed by: release-20160508
Lint check status:
pass
release-20160508

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