Description:
from td balance thread:
APC AA Gun projectile speed increase from 1c6 to 2c0.
Flame Tank damage vs light increase from 67 to 100.
Flame Tank explosion damage increase from 100 to 115.
Flame Tank damage spread increase from 341 to 400.
Repair Pad HP increase from 600 to 700.
Artillery Turn Speed increased from 2 to 4. (impact sound fixed too)
MCV HP increase from 950 to 1200.
Hummers/Buggies damage vs wood reduced from 20 to 10.
Hummers/Buggies damage vs armor reduced from 15 to 10.
Concrete Wall price increase from 100 to 150.
Concrete Wall build time increase from 3 to 8 seconds.
Samsite cost reduced from 700 to 650.
Samsite construction time reduced from 32 to 28
Turret HP increase from 400 to 420.
Aircraft Test
+
hospital and oil recapturable (550hp to survive as and 20,- instead of 15,-)
and cash for destroyed units and structures (5% of targets value)
Edit map info
Reports of 135792468%
Lint check for release-20160508
Lint check for release-20151224
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type obli: FieldLoader: Cannot parse `FFFF0080` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 10
Lint check for git-510555a
at OpenRA.FileSystem.ZipFile..ctor (IReadOnlyFileSystem context, System.String filename) [0x0008a] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:65
at OpenRA.FileSystem.FileSystem.OpenPackage (System.String filename) [0x00050] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/FileSystem.cs:47
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
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