rush or die
Advanced
Click to see custom Rules.
Description:
+50% fun
hardcore micro
---------------------
5% bounty of destroyed units and buildings value
oil $20,-, more hp and recapturable
units/buildings:
+50% Speed:, HP:, TurnSpeed:
-50% Cost: (and time)
+50% DetectCloaked:, RevealsShroud:
+100% Recoil: and -50% RecoilRecovery:
50% faster SelfHealing:
50% faster Cloak:
50% faster laser
+50% LineBuild:
weapons:
+50% Damage:, Range:, (RangeLimit: normal), Speed:
+50% scanradius for inf
██╗░██╗
╚═╝██╔╝
░░██╔╝
░██╔╝
██╔╝██╗
╚═╝░╚═╝
Edit map info
Reports of rush or die
Lint check for release-20160508
Lint check for release-20151224
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 10
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type hq: FieldLoader: Cannot parse `32CD3280` into `Color.System.Drawing.Color`
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 10
Previous revision | Revision | Next revision |
---|---|---|
7 |
It's the latest |
Mod:
CNC
File Size:
9.3 KB
Categories:
Conquest
Uploader:
Players:
4
Tileset:
DESERT
Size:
70x70
MapFormat:
11
Published:
Jul. 29 - 2016
Downloading:
Parsed by: release-20160508
Lint check status:
pass
release-20160508
Rating:
0.0
Viewed:
825
Downloaded:
357
Played:
0