Description:
-THIS IS A PLAYTEST. It's not finished, and I'm simply screwing around with it, trying to see how good I am with this modifying stuff. You've been warned-
That said, this Playtest focuses on REMOVING Tiberium refineries and REPLACING them with oil wells. Tiberium literally does nothing but annoy you, if present.
That's why I've removed the Blossom Trees from the map.
Also, it includes the changes I made in my other custom maps, which 'rebalances' the vehicles. Alas, I gave all vehicles 5x more health and they cost 5x more. PLUS, tanks will destroy infantry, like, efficiently.
AI is broken, I'm sorry. I half attempted to make one AI that works and it's still half broken. His name is Cabal.
Also, I noticed there were 9 downloads on this pitiful map... so I thought maybe, "Yeah, I'll keep it up to date here and there, why not." so here you go.
Next up: I want to add the Tech Center to be buildable and it will be an upgraded Oil Well.
To-do:
-Update Tooltips to match changes
-Redo map
-Maybe improve infantry
-Get better at pixel art
-Tweak things
-Call mother more often
Edit map info
Reports of Noderp V1.2.0.0
Lint check for release-20160508
Lint check for release-20151224
Lint check for git-f05c537
OpenRA.Utility(1,1): Error: Weapon `towermissle`: projectile RangeLimit lower than weapon range!
Errors: 2
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