Sidestep TS
Advanced
Click to see custom Rules.
Edit map info
Reports of Sidestep TS
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction Random does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
Errors: 6
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction Random does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
Errors: 6
Lint check for release-20151224
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction Random does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
Errors: 3
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.WithIdleOverlayInfo
Errors: 3
Lint check for git-7abe20a
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction Random has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction Random does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
Errors: 42
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction gdi has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image dshp from actor dshp.husk using faction nod has no sequence definition.
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Cnc.Traits.IonCannonPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor gaplug of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor natmpl of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence arrow from field ArrowSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction Random does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction gdi does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor namisl of faction nod does not define sequence circles from field CircleSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction Random does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction gdi does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
OpenRA.Utility(1,1): Error: Sprite image bigblue from actor bigblue of faction nod does not define sequence light from field Sequence of OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo
Errors: 42
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
It's the latest |
Mod:
TS
File Size:
43.5 KB
Categories:
Conquest,Playable
Uploader:
Players:
2
Tileset:
SNOW
Size:
92x176
MapFormat:
11
Published:
May. 13 - 2016
Downloading:
Parsed by: git-7abe20a
Rating:
0.0
Viewed:
1547
Downloaded:
375
Played:
0