The Far Lands
Advanced
Click to see custom Rules.
Description:
Custom Rules:
- Attack Dog; buildable by all 3 sides with only barracks.
- Both Light and Heavy Starting Units contains 1 Dog.
- Imperial Sardaukar; a bit powerfuller than Harkonnen one. Requires Emperor's Palace found right top of map.
Edit map info
Reports of The Far Lands
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
Errors: 25
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
Errors: 25
Lint check for release-20151224
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
Errors: 45
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
Errors: 45
Lint check for git-7abe20a
OpenRA.Utility(1,1): Error: Missing Type: TargetableUnitInfo
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
Errors: 53
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combath is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor bazooka is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rifle is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor power is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor rockettower is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor imperialsardaukar is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medic is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siegetank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor dog is not defined by any rule.
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
Errors: 53
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 14 |
Some rights reserved: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International. External graphics and sounds are not covered by the license.
Mod:
D2K
File Size:
79.8 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
ARRAKIS
Size:
96x96
MapFormat:
11
Published:
Jun. 18 - 2015
Downloading:
Parsed by: release-20160508
Rating:
0.0
Viewed:
938
Downloaded:
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