O5
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Lua map
This map includes Lua scripting logic.
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Reports of O5
Lint check for release-20160508
Lint check for release-20151224
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 21
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.FieldLoader.Load (System.Object self, OpenRA.MiniYaml my) [0x00007] in /Web/openra/engine/release-20151224/OpenRA.Game/FieldLoader.cs:67
at OpenRA.ActorInfo.LoadTraitInfo (System.String traitName, OpenRA.MiniYaml my) [0x00048] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:115
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x000de] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:55
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 21
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 70
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 70
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 70
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o.starport is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor outpost is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor high_tech_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Missing Type: MapBuildRadiusInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 70
Lint check for git-34a2033
Previous revision | Revision | Next revision |
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3 |
It's the latest |
Comments for revision 1:
Mod:
D2K
File Size:
47.8 KB
Categories:
Conquest
Uploader:
Players:
4
Tileset:
ARRAKIS
Size:
64x64
MapFormat:
11
Published:
Feb. 08 - 2016
Downloading:
Parsed by: release-20160508
Lint check status:
pass
release-20160508
Rating:
0.0
Viewed:
1062
Downloaded:
363
Played:
0
i have played this mission , and i like it ... although i have no idea if this is true to the original
Thanks!
Mission, i'll come up with.
These missions for two players against bots.