The Fight
Description:
It means what it says: The fight
Anoher simple map, but for D2K
Edit map info
Reports of The Fight
Lint check for release-20160508
Lint check for release-20151224
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor stealth_raider is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor deviator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_a is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_h is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
Errors: 105
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor stealth_raider is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor deviator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_a is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_h is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
Errors: 105
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor stealth_raider is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor deviator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_a is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_h is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
Errors: 105
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor construction_yard is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor spicebloom.spawnpoint is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor heavy_factory is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor repair_pad is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor medium_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor thumper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor large_gun_turret is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor nsfremen is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor trooper is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor siege_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor missile_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor sonic_tank is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor devastator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor stealth_raider is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor deviator is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_a is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_h is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor combat_tank_o is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor wind_trap is not defined by any rule.
Errors: 105
Lint check for git-34a2033
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
Errors: 28
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor high_tech_factory of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.AirstrikePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.NukePowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction Random does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction atreides does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction harkonnen does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction ordos does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction corrino does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction mercenary does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
OpenRA.Utility(1,1): Error: Sprite image beacon from actor palace of faction smuggler does not define sequence clock from field ClockSequence of OpenRA.Mods.Common.Traits.ProduceActorPowerInfo
Errors: 28
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Mod:
D2K
File Size:
12.4 KB
Categories:
Conquest
Uploader:
Players:
4
Tileset:
ARRAKIS
Size:
128x128
MapFormat:
11
Published:
Dec. 13 - 2015
Downloading:
Parsed by: release-20160508
Lint check status:
pass
release-20160508
Rating:
0.0
Viewed:
1065
Downloaded:
337
Played:
0