KrossFire 3v3
Description:
V 0.1.3.4
KrossFire 3v3, I am still testing this map but i think this is already a solid map.
The middle is for the bot, It should balance the game.
However that might change depends on the feedback.
I believe this version of the map will encore team play.
Changeology:
Change the Terran on the water crossings
Added more Gem mines to make the game faster, and survive nuke attacks.
The middle spawn point has been moved to make it harder for below team to create stronghold there, this might need more retweaking.
Rearranged gem/ore mines, oil derricks the map is now less claustrophobic.
Economy rebalance again
So again please give feedback
Edit map info
Reports of KrossFire 3v3
Lint check for playtest-20160403
OpenRA.Utility(1,1): Error: Failed with exception: OpenRA.YamlException: Required field `Categories` not found in map.yaml
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in:0
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
Lint check for release-20151224
Lint check for release-20150919
Lint check for release-20150614
Lint check for git-b49f143
OpenRA.Utility(1,1): Error: Failed with exception: OpenRA.YamlException: Required field `Categories` not found in map.yaml
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in:0
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
Previous revision | Revision | Next revision |
---|---|---|
5 |
Some rights reserved: Creative Commons Attribution-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
15.4 KB
Type:
CONQUEST
Uploader:
Players:
7
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
7
Published:
Apr. 06 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
849
Downloaded:
246
Played:
0