KrossFire
Description:
V 0.1.3.2
KrossFire, I am still testing this map but i think this is already a solid map.
The middle is for the bot, It should balance the game.
However that might change depends on the feedback.
I've added another oil derrick, should make the game faster, because with only 6 derricks the game felt rather slow. I loved it but i can't abuse peoples time like that.
Changeology:
Change the Terran on the water crossings
Added more Gem mines to make the game faster, and survive nuke attacks.
The middle spawn point has been moved to make it harder for below team to create stronghold there, this might need more retweaking.
So again please give feedback
Edit map info
Reports of KrossFire
Lint check for playtest-20160403
OpenRA.Utility(1,1): Error: Failed with exception: OpenRA.YamlException: Required field `Categories` not found in map.yaml
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in:0
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /Web/openra/engine/playtest-20160403/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
Lint check for release-20151224
Lint check for release-20150919
Lint check for release-20150614
Lint check for git-90902b6
OpenRA.Utility(1,1): Error: Failed with exception: OpenRA.YamlException: Required field `Categories` not found in map.yaml
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in:0
at OpenRA.MapField.Deserialize (OpenRA.Map map, System.Collections.Generic.List`1 nodes) [0x00136] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:128
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x000d2] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:317
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
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Some rights reserved: Creative Commons Attribution-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
15.1 KB
Type:
CONQUEST
Uploader:
Players:
5
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
7
Published:
Apr. 06 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
702
Downloaded:
253
Played:
0