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Salty Pirates (v1)
by KOYK
minimap
Advanced
This map is advanced:
  • defines Rules
  • includes SHP files
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.

Display info.lua or download file.

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12fe4c47237953f07710544fd596c868eff01cc9
Description:

RULES:
Build Time Speed Reduction is now per building:
100, 50, 33, 25, 20, 17, 14, 13, 11, 10, 9, 8, 8, 7, 7, 6, 6, 6, 6, 5.

HINT:
Capture the island at the center to gain control over the sea.
Use Tanks Buildings Vehicles or Defenses To Capture The Advanced Radar.
The Advanced Radar also provides building space and airstrike.

Change Log:
v2 added more ore and gems

v3 added 2 more players and 2 more mini islands

v5 added beaches to ease the way for the central island.
removed some cliffs from the small islands.
added "-WithMakeAnimation:" to "hqtd" as abcdefg30 suggested (thank you)

v7 added AI enemy units to central island.
added new airstrike power gained by adv.radar.
removed the 2 players from the mini islands.
fine tuned some ore and gems mines.

v8 Adeed hospitals to each of the corner islands (total of 2)
Added 1 more oil to each of the main islands (total of 2)
Added more gems in the main islands.
Added AI units to the corner islands.
AI units in the islands can't teleport any more by players using chrono.

V10
1)Change the name to salty pirates
2)removed Sprog from credits due to the map being heavy modded and don't resemble the original terrain any more.
3)added starting video.
4)added invading paratroopers at the start of the game.
5)re arranged ores and gems to the entire map.
6)locked explored map always on.
7)made starting Enemy stationary AI units visible through fog.
8)made starting enemy stationary AI riflemans hostile.
9)extended and modified existing terrain.
10)minor improvements on info texts.

Known bugs:
1) Having less than 8 players or bots will crash the lua script,probably because the paradrop try to use none existing players,some how i must inform the script not to use them if they are not in game(i will leave it as it is for now, and come back later when i found a solution)
2) trying to watch a replay of the map will crash the game,because of the in game video

Credits:
1) Sprog
The map is based on Sprogs "Bombardment Islands" so this map wont be here if it wasn't for his work.

2) abcdefg30
Did a great job helping me with scripts and map errors, i owe him a great deal.

3) Me! KOYK aka ELoyros
For making the map.

Previous revision Revision Next revision
minimap

10

It's the latest
Comments for revision 10 (current):
Materia commented on June 14, 2017, 3:30 p.m.

Hi,
you got "Media.PlayMovieInRadar("paratrop.vqa")" in here.
in older releases that caused a crash for spectators and replays, you should check if this is still the case.

KOYK commented on June 15, 2017, 6:42 p.m.

Hey Materia, yea i got a crash on the replay.crash log said was the video widget for spectators. i will post the bug to github,thank you!

Comments for revision 5:
KOYK commented on March 1, 2017, 8:29 p.m.

@abcdefg30 thank you man! much appreciated

abcdefg30 commented on March 2, 2017, 5:49 p.m.

No problem. Am glad it worked. ^^

Comments for revision 1:
KOYK commented on Feb. 28, 2017, 12:11 a.m.

i dont know why the Lint check status: says fail,the map works fine in release-20161019

abcdefg30 commented on Feb. 28, 2017, 11:56 p.m.

You can basically ignore that lint message. If you want to have it go away you need to add "-WithMakeAnimation:" to "hqtd", I think.

Some rights reserved: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
3.1 MB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
126x126
MapFormat:
11
Published:
Jun. 14 - 2017
Downloading:

Parsed by: release-20170421
Lint check status:
release-20170421
release-20161019
release-20160508

Rating:
0.0
Viewed:
262
Downloaded:
668
Played:
41