120mm:
	Range: 5c256

^Artillery:
	Range: 10c0
	Warhead@1Dam: SpreadDamage
		Versus:
			Heavy: 30

8Inch:
	Range: 20c0

TurretDepthCharge:
	Inherits: DepthCharge
	ReloadDelay: 30
	Range: 6c512
	Report: turret1.aud
	Projectile: Bullet
		Speed: 250

GrenadeLauncher:
	Inherits: ^Artillery
	ReloadDelay: 45
	Range: 5c512
	ValidTargets: Ground, GroundActor
	InvalidTargets: Water, WaterActor, WaterStructure
	Report: gun20.aud
	Projectile: Bullet
		Speed: 136
		Blockable: false
		LaunchAngle: 62
		Inaccuracy: 554
		Image: BOMB
		Shadow: true
		ContrailStartWidth: 40
		ContrailEndWidth: 20
		ContrailLength: 30
	Warhead@1Dam: SpreadDamage
		Spread: 256
		Damage: 6000
		Versus:
			None: 60
			Wood: 100
			Light: 25
			Heavy: 25
			Concrete: 100
	Warhead@2Smu: LeaveSmudge
		SmudgeType: Crater
		ValidTargets: Ground, Infantry
	Warhead@3Eff: CreateEffect
		Explosions: med_explosion
		ImpactSounds: kaboom25.aud
	Warhead@4EffWater: CreateEffect
		Explosions: small_splash

HeliDepthCharge:
	Inherits: DepthCharge
	ReloadDelay: 60
	Projectile: Bullet
		Inaccuracy: 0
	Range: 0c938

DepthCharge2:
	Inherits: DepthCharge
	Burst: 2

140mm:
	Inherits: 120mm
	ReloadDelay: 110
	Range: 6c512
	-Report:
	StartBurstReport: tank6.aud
	Projectile: Bullet
		Inaccuracy: 128
		InaccuracyType: Absolute
		LaunchAngle: 56
	Warhead@1Dam: SpreadDamage
		Spread: 325
		Damage: 9000
	Warhead@3Eff: CreateEffect
		Explosions: artillery_explosion

HEAT:
	Inherits: ^Cannon
	ReloadDelay: 35
	Range: 5c256
	Report: tnkfire6.aud
	Projectile: Bullet
		Speed: 426
		Image: 120MMHEAT
	Warhead@1Dam: SpreadDamage
		Damage: 5000
		Versus:
			None: 30
			Wood: 60
			Light: 75
			Heavy: 52
			Concrete: 10
		DamageTypes: Prone50Percent, TriggerProne, FireDeath
	-Warhead@2Smu:
	Warhead@3Eff: CreateEffect
		Explosions: small_napalm
		ImpactSounds: firebl3.aud

GrenadeLauncher.infantry:
	Inherits: GrenadeLauncher
	ReloadDelay: 60
