FCOM:
	Tooltip:
		Name: actor-fcom.name-new
	Capturable:
		Types: tech-building
	InstantlyRepairable:
		Types: tech-building
	SpawnActorOnDeath:
		Actor: FCOM.Husk
		OwnerType: InternalName
	RenderSprites:
		Image: acom

FCOM.Husk:
	Inherits: ^TechBuildingHusk
	Interactable:
		Bounds: 2048, 2048
	Building:
		Footprint: xx xx ==
		Dimensions: 2,3
		LocalCenterOffset: 0,-512,0
	Tooltip:
		Name: actor-fcom-husk-name
	WithBuildingBib:
	TransformOnCapture:
		ForceHealthPercentage: 35
		IntoActor: fcom
	RenderSprites:
		Image: acom.destroyed

HOSP:
	Building:
		LocalCenterOffset: 0,0,0
	Capturable:
		Types: tech-building
	InstantlyRepairable:
		Types: tech-building
	SpawnActorOnDeath:
		Actor: HOSP.Husk
		OwnerType: InternalName

HOSP.Husk:
	Inherits: ^TechBuildingHusk
	Interactable:
		Bounds: 2048, 2048
	Building:
		Footprint: xx xx
		Dimensions: 2,2
		LocalCenterOffset: 0,0,0
	Tooltip:
		Name: actor-hosp-husk-name
	WithBuildingBib:
		HasMinibib: true
	TransformOnCapture:
		ForceHealthPercentage: 35
		IntoActor: hosp
	RenderSprites:
		Image: hosp.destroyed

MISS:
	Tooltip:
		Name: actor-miss.name-new
	Capturable:
		Types: tech-building
	InstantlyRepairable:
		Types: tech-building
	RevealsShroud:
		Range: 12c0
	SpawnActorOnDeath:
		Actor: MISS.Husk
		OwnerType: InternalName

MISS.Husk:
	Inherits: ^TechBuildingHusk
	Interactable:
		Bounds: 3072, 2048
	Building:
		Footprint: xxx xxx ===
		Dimensions: 3,3
		LocalCenterOffset: 0,-512,0
	Tooltip:
		Name: actor-miss-husk-name
	WithBuildingBib:
	TransformOnCapture:
		ForceHealthPercentage: 35
		IntoActor: miss
	RenderSprites:
		Image: miss.destroyed

BIO:
	Capturable:
		Types: tech-building
	InstantlyRepairable:
		Types: tech-building
	SpawnActorOnDeath:
		Actor: BIO.Husk
		OwnerType: InternalName

BIO.Husk:
	Inherits: ^TechBuildingHusk
	Interactable:
		Bounds: 2048, 2048
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Tooltip:
		Name: actor-bio-husk-name
	TransformOnCapture:
		ForceHealthPercentage: 35
		IntoActor: bio
	RenderSprites:
		Image: bio.destroyed

OILB:
	Capturable:
		Types: tech-building
	InstantlyRepairable:
		Types: tech-building
	SpawnActorOnDeath:
		Actor: OILB.Husk
		OwnerType: InternalName

OILB.Husk:
	Inherits: ^TechBuildingHusk
	Interactable:
		Bounds: 2048, 2048
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Tooltip:
		Name: actor-oilb-husk-name
	TransformOnCapture:
		ForceHealthPercentage: 35
		IntoActor: oilb
	RenderSprites:
		Image: oilb.destroyed

C10:
	DeliversCash:
		Payload: 10
		PlayerExperience: 0

TECN:
	DeliversCash:
		Payload: 10
		PlayerExperience: 0

TECN2:
	DeliversCash:
		Payload: 10
		PlayerExperience: 0
