120mmheat:
	idle:
		Filename: 120mmheat.shp
		ZOffset: 1023

explosion:
	mini_nuke:
		Filename: miniatomsfx.shp

pips:
	pip-skull:
		Filename: pip-skull.shp
		Offset: -2, 0
	pip-redstar:
		Filename: pip-redstar.shp
		Offset: -2, 0
	tag-jammed:
		Filename: tag-jammed.shp
	tag-deployed:
		Filename: tag-deployed.shp

select:
	repair-small:
		Filename: select.shp
		Start: 3

rank:
	Defaults:
		Filename: rank.shp
		Offset: 0, 3
	rank-veteran-1:
	rank-veteran-2:
		Start: 1
	rank-veteran-3:
		Start: 2
	rank-elite:
		Start: 2

iconchevrons:
	veteran:
		Filename: iconchevrons.shp
		Offset: 1, 5

beacon:
	airsicon:
		Filename: bombbcon.shp
		Length: *
		Offset: 0,-42

icon:
	infvet:
		Filename: tentrankicon.shp
	vehvet:
		Filename: weaprankicon.shp
	airvet:
		Filename: hpadrankicon.shp
	seavet:
		Filename: syrdrankicon.shp
	airstrike:
		Filename: bombicon.shp
	scharge:
		Filename: schargeicon.shp

minv:
	idle:
		Filename: minv.shp
		ZOffset: -512
    idle2:
		Filename: minv-float.shp
		ZOffset: -512
	icon:
		Filename: jmin.shp

empty:
	idle:
		Filename: empty.shp

camera:
	icon:
		Filename: hospicon.shp

litningupg:
	Defaults:
		Filename: litningupg.shp
	bright:
		Length: 4
		ZOffset: 1023
	dim:
		Start: 4
		Length: 4
		ZOffset: 1023
 
nosignal:
	offline:
		Filename: nosig.shp
		Length: *
		Tick: 160
		ZOffset: 2047

wcrate:
	Defaults:
		Filename: wcrate.shp
		ZOffset: -511
	idle:
	land:
		Start: 1
	water:
		Filename: wcrate.shp
		Start: 2
		Length: 4
		Tick: 500

dredmis:
	idle:
		Filename: dredmis.shp
		Facings: 32
		ZOffset: 1023

patriot:
	idle:
		Filename: patriot.shp
		Facings: 32
		ZOffset: 1023
