^BaseWorld:
	Locomotor@HEAVYWHEELED:
		CrushDamageTypes: CrushingDeath
		Crushes: wall, mine, crate, infantry, husk
	Locomotor@TRACKED:
		CrushDamageTypes: CrushingDeath
	Locomotor@HEAVYTRACKED:
		Crushes: wall, infantry, mine, crate, heavywall, vehicle, husk
		CrushDamageTypes: CrushingDeath
	Locomotor@TRACKED-AMPHIBIOUS:
		Name: tracked-amphibious
		Crushes: wall, infantry, mine, crate
		CrushDamageTypes: CrushingDeath
		TerrainSpeeds:
			Clear: 100
			Rough: 88
			Road: 125
			Bridge: 125
			Ore: 88
			Gems: 88
			Beach: 88
			Water: 50
	Locomotor@NAVAL:
		Crushes: mine, crate
	Faction@england:
		Description: faction-england.description-new
	Faction@france:
		Description: faction-france.description-new
	Faction@germany:
		Description: faction-germany.description-new
	Faction@russia:
		Description: faction-russia.description-new
	Faction@ukraine:
		Description: faction-ukraine.description-new

World:
	StartingUnits@heavyallies:
		Class: heavy
		ClassName: options-starting-units.heavy-support
		Factions: allies, england, france
		BaseActor: mcv
		SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavygermany:
		Class: heavy
		ClassName: options-starting-units.heavy-support
		Factions: germany
		BaseActor: mcv
		SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk.germany,2tnk.germany,2tnk.germany
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavysoviet:
		Class: heavy
		ClassName: options-starting-units.heavy-support
		Factions: soviet, ukraine
		BaseActor: mcv
		SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavyrussia:
		Class: heavy
		ClassName: options-starting-units.heavy-support
		Factions: russia
		BaseActor: mcv
		SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk.russia,3tnk.russia
		InnerSupportRadius: 3
		OuterSupportRadius: 5
