Speech:
	Notifications:
		AbombAvailable: 
		AbombLaunchDetected: 
		AbombPrepping: 
		AbombReady: 
		AirUnitLost: unitlost
		AirstrikeReady: 
		AlliedForcesApproaching: 
		AlliedForcesFallen: 
		AlliedForcesSelected: 
		AlliedReinforcementsArrived: 
		AlliedReinforcementsEast: 
		AlliedReinforcementsNorth: 
		AlliedReinforcementsSouth: 
		AlliedReinforcementsWest: 
		AtomBombLaunchDetected: 
		AtomBombPrepping: 
		BaseAttack: 
		Building: building
		BuildingCannotPlaceAudio: 
		BuildingCaptured: 
		BuildingInfiltrated: 
		BuildingInProgress: 
		BuildingProgress: 
		Cancelled: cancelled
		ChronosphereCharging: 
		ChronosphereReady: 
		ChronosphereTestSuccessful: 
		CommandCenterAttack: 
		CommandoFreed: 
		CommandoRescued: 
		ConstructionComplete: constcomplete
		ControlCenterDeactivated: 
		ConvoyApproaching: 
		ConvoyUnitLost: 
		CreditsStolen: 
		EnemyUnitsApproaching: 
		EnemyDetected: 
		ExplosiveChargePlaced: 
		FirstObjectiveMet: 
		FourtyMinutesRemaining: 
		HarvesterAttack:
		InsufficientFunds: insuffunds
		InsufficientPower: lowpower
		IronCurtainCharging: 
		IronCurtainReady: 
		KosyginFreed: 
		KosyginRescued: 
		Leave: 
		Lose: 
		LowPower: lowpower
		MercenaryFreed: 
		MercenaryRescued: 
		MissionAccomplished:
		MissionFailed: 
		MissionTimerInitialised: 
		NavalUnitLost:
		NewOptions: 
		NoBuild: 
		ObjectiveMet: 
		ObjectiveNotMet: 
		ObjectiveNotReached: 
		ObjectiveReached: 
		OnHold: onhold
		OperationControlTerminated: 
		PrimaryBuildingSelected: spawn
		ReinforcementsArrived: 
		Repairing: 
		SatelliteLaunched: 
		SecondObjectiveMet: 
		SelectTarget: 
		SignalFlare: 
		SignalFlareEast: 
		SignalFlareNorth: 
		SignalFlareSouth: 
		SignalFlareWest: 
		SilosNeeded: 
		SonarPulseReady: 
		SovietEmpireFallen: 
		SovietEmpireSelected: 
		SovietForcesApproaching: 
		SovietForcesFallen: 
		SovietReinforcementsArrived: 
		SpyPlaneReady: 
		StartGame: magic3
		GameLoaded: 
		GameSaved: 
		StructureDestroyed: 
		StructureSold: 
		TanyaFreed: 
		TanyaRescued: 
		TargetFreed: 
		TargetRescued: 
		TenMinutesRemaining: 
		ThirdObjectiveMet: 
		ThirtyMinutesRemaining: 
		TimerStarted: 
		TimerStopped: 
		Training: training
		TwentyMinutesRemaining: 
		UnitArmorUpgraded: 
		UnitFirepowerUpgraded: 
		UnitFull: 
		UnitLost: unitlost
		UnitReady: unitready
		UnitRepaired: 
		UnitSold: 
		UnitSpeedUpgraded: 
		UnitStolen:
		WarningOneMinuteRemaining: 
		WarningTwoMinutesRemaining:
		WarningThreeMinutesRemaining: 
		WarningFourMinutesRemaining: 
		WarningFiveMinutesRemaining: 
		Win:
		Spawn: spawn 

Sounds:
	Notifications:
		RadarUp: 
		RadarDown: 
		CashTickUp: cashup1
			VolumeModifier: 0.33
			InterruptType: Overlap
		CashTickDown: cashdn1
			VolumeModifier: 0.33
			InterruptType: Overlap
		LevelUp: 
		DisablePower: 
		EnablePower: 
		ChatLine: rabeep1
			InterruptType: Interrupt
		PlayerJoined: bleep11
			InterruptType: Interrupt
		LobbyOptionChanged: bleep17
			InterruptType: Interrupt
		PlayerLeft: bleep12
			InterruptType: Interrupt
		ClickSound: ramenu1
			InterruptType: Overlap
		ClickDisabledSound:
		Beacon: 
			InterruptType: 
		AlertBuzzer: 
		AlertBleep: 
		AngryBleep: 
		BaseSetup: 
