^BaseWorld:
	Faction@Atreides:
		Name: Atreides
		InternalName: atreides
		Description: House Atreides\nThe noble Atreides, from the water world of Caladan,\nrely on their ornithopters to ensure air superiority.\nThey have allied themselves with the Fremen, the fearsome\nnative warriors of Dune that can move undetected in battle.\n\nFaction Variations:\n    - Combat Tanks are balanced in terms of speed and durability\n\nSpecial Units:\n    - Grenadier\n    - Sonic Tank\n\nSuperweapon:\n    - Air Strike\n    - Elite Rangers
	Faction@Harkonnen:
		Name: Harkonnen
		InternalName: harkonnen
		Description: House Harkonnen\nThe evil Harkonnen will stop at nothing to gain control of the spice.\nThey rely on brute force and atomic weapons to achieve their goals:\nwealth, and the destruction of House Atreides.\n\nFaction Variations:\n    - Combat Tanks are more durable but slower\n\nSpecial Units:\n    - Sardaukar\n    - Devastator\n\nSuperweapon:\n    - Air Support\n    - Death Hand
	Faction@Ordos:
		Name: Ordos
		InternalName: ordos
		Description: House Ordos\nThe insidious Ordos of the icy planet Sigma Draconis IV\nare known for their wealth, greed and treachery.\nRelying heavily on mercenaries they often resort\nto sabotage and forbidden Ixian technologies.\n\nFaction Variations:\n    - Combat Tanks are faster but less durable\n    - Trikes and Missile Tanks are replaced by Raiders\n\nSpecial Units:\n    - Stealth Raider\n    - Deviator\n\nSuperweapon:\n    - Gas Bomb\n    - Hidden Saboteur
	Faction@Random:
		Name: Any
		InternalName: Random
		RandomFactionMembers: atreides, harkonnen, ordos
		Description: Random House\nA random house will be chosen when the game starts.
	Faction@Fremen:
		Name: Fremen
		InternalName: fremen
		Selectable: true
	Faction@Corrino:
		Name: Corrino
		InternalName: corrino
		Selectable: true
		Description: Corrino house
	Faction@Smugglers:
		Name: Smugglers
		InternalName: smuggler
		Selectable: true
	Faction@Mercenaries:
		Name: Mercenaries
		InternalName: mercenary
		Selectable: true
		Description: mercenaries troops
	Locomotor@TANK_corrino:
		Name: tank_corrino
		Crushes: crate, infantry, spicebloom, husk
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 75
	Locomotor@TANK:
		Name: tank
		Crushes: crate, infantry, spicebloom, husk
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 50
	Locomotor@DEVASTATOR:
		Name: devastator
		Crushes: crate, infantry, spicebloom, wall, husk
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 75
	Locomotor@LIGHTVEHICLE:
		Name: light_vehicle
		Crushes: crate, spicebloom
		WaitAverage: 20
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 50
	Locomotor@WORMMP:
		Name: worm_mp
		Crushes: crate, worm_dinner, spicebloom, vehicle, husk
		TerrainSpeeds:
			Sand: 100
			Dune: 100
			SpiceSand: 100
			Spice: 100
	Locomotor@SPIRES:
		Name: spires
		Crushes: crate, spicebloom
		WaitAverage: 20
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 75
	Locomotor@resistinf:
		Name: resistinf
		Crushes: crate, spicebloom
		SharesCell: true
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 95
			Rough: 95
	Locomotor@FOOT:
		Name: foot
		Crushes: crate, spicebloom
		SharesCell: true
		TerrainSpeeds:
			Sand: 100
			Rock: 100
			Transition: 100
			Concrete: 100
			SpiceSand: 100
			Spice: 100
			SpiceBlobs: 100
			Dune: 75
			Rough: 75

World:
	LuaScript:
		Scripts: scripts_new.lua
	MapOptions:
		TechLevelDropdownVisible: false
		TechLevel: unrestricted
		ShortGameCheckboxVisible: true
		GameSpeed: fastest
	CrateSpawner:
		Minimum: 0
		Maximum: 2
		SpawnInterval: 1500
		WaterChance: 0
		ValidGround: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
		InitialSpawnDelay: 1500
		CheckboxDisplayOrder: 1
		CheckboxEnabled: False
	MapCreeps:
		CheckboxEnabled: true
		CheckboxLocked: true
		CheckboxVisible: false
	SpawnStartingUnits:
		DropdownDisplayOrder: 70
	TimeLimitManager:
		TimeLimitDisplayOrder: 3
	ScriptLobbyDropdown@WormsSpawnDelay:
		ID: WormsSpawnDelay
		Label: Spawn Worms
		Description: Spawn worms time options
		Default: 0
		Values:
			5: After 5 min
			10: After 10 min
			15: After 15 min
			0: Never
		Locked: false
		Visible: true
		DisplayOrder: 30
	ScriptLobbyDropdown@factionoptions:
		ID: fation_mode
		Label: Available Factions
		Description: Choose between the number of playable factions
		Default: 1
		Values:
			0: Main factions
			1: All factions
			2: Merged factions
		Visible: true
		DisplayOrder: 3
	SmudgeLayer@RockSmoke:
		Type: RockCrater_with_smoke
		Sequence: rockcraters
		SmokeChance: 100
		SmokeImage: smoke_m
		SmokeSequences: smokeFromRA01loop
	SmudgeLayer@SandSmoke:
		Type: SandCrater_with_smoke
		Sequence: sandcraters
		SmokeChance: 100
		SmokeImage: smoke_m
		SmokeSequences: smokeFromRA01loop
	StartingUnits@mcv:
		Class: none
		ClassName: 1 Carryall
		BaseActor: choosefaction
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
		SupportActors: Carryall
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@lightatreides:
		Class: light
		ClassName: 2 Harvesters
		Factions: atreides, fremen
		BaseActor: choosefaction
		SupportActors: Harvester, Harvester
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@lightharkonnen:
		Class: light
		ClassName: 2 Harvesters
		Factions: harkonnen, corrino
		BaseActor: choosefaction
		SupportActors: Harvester, Harvester
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@lightordos:
		Class: light
		ClassName: 2 Harvesters
		Factions: ordos, mercenary, smuggler
		BaseActor: choosefaction
		SupportActors: Harvester, Harvester
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@heavyatreides:
		Class: three
		ClassName: 3 Carryalls, 2 Harvesters
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
		BaseActor: choosefaction
		SupportActors: Carryall, Carryall, Carryall, Harvester, Harvester
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@heavyharkonnen:
		Class: four
		ClassName: 4 Carryalls
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
		BaseActor: choosefaction
		SupportActors: Carryall, Carryall, Carryall, Carryall
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@heavyordos:
		Class: four
		ClassName: 4 Carryalls
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
		BaseActor: choosefaction
		SupportActors: Carryall, Carryall, Carryall, Carryall
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	StartingUnits@zero:
		Class: zero
		ClassName: No Units
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
		BaseActor: choosefaction
		SupportActors:
		InnerSupportRadius: 5
		OuterSupportRadius: 6
	TerrainLighting:
	MapStartingLocations:
		SeparateTeamSpawnsCheckboxDisplayOrder: 60

Player:
	DeveloperMode:
	Shroud:
		ExploredMapCheckboxEnabled: true
		FogCheckboxEnabled: true
		FogCheckboxLocked: false
	LobbyPrerequisiteCheckbox@AUTOCONCRETE:
		Enabled: True
	LobbyPrerequisiteCheckbox@EnhancedAirCombat:
		ID: EnhancedAirCombat
		Label: Scout Units
		Description: Adds Scout Infantry, Stalker and Scout Ornithopter to production
		Enabled: false
		Visible: true
		DisplayOrder: 4
		Prerequisites: enhancedAirCombat
	ExternalCondition@vanilla_factions_Only:
		Condition: vanilla_factions_Only
	ExternalCondition@subfactions:
		Condition: subfactions
	ExternalCondition@merged:
		Condition: mergedsubfactions
	ProvidesPrerequisite@merged:
		Prerequisite: factions.merged
		RequiresCondition: mergedsubfactions
	ProvidesPrerequisite@subfactions:
		Prerequisite: factions.subfaction_allowed
		RequiresCondition: subfactions
	ProvidesPrerequisite@vanila_factions:
		Prerequisite: factions.standard
		RequiresCondition: vanilla_factions_Only
	ExternalCondition@frigateCheck:
		Condition: frigate_not_empty
	ProvidesPrerequisite@frigatenotempty:
		Prerequisite: frigate.not_empty
		RequiresCondition: frigate_not_empty
	ExternalCondition@frigatefull:
		Condition: frigate_full
	ClassicProductionQueue@Infantry:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Building:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Vehicle:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Armor:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Aircraft:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Starport:
		Type: Starport
		DisplayOrder: 4
		DisallowPaused: true
		BuildDurationModifier: 125
		BlockedAudio: NoRoom
		BlockedTextNotification: No room for new unit.
		QueuedAudio: Silent
		OnHoldAudio: Silent
		CancelledAudio: Silent
	PlaceBuilding:
		ToggleVariantKey: ToggleVariant
	ProductionIconOverlayManager:
		Image: iconchevrons
		Sequence: veteran
		Type: veteran
	ProvidesPrerequisite@FrigateFULL:
		RequiresCondition: frigate_full
		Prerequisite: frigate.full
	ProductionIconOverlayManager@StarportsOverlay1:
		Image: choam_unit_number
		Sequence: 1
		Type: 1
	ProductionIconOverlayManager@StarportsOverlay2:
		Image: choam_unit_number
		Sequence: 2
		Type: 2
	ProductionIconOverlayManager@StarportsOverlay3:
		Image: choam_unit_number
		Sequence: 3
		Type: 3
	ProductionIconOverlayManager@StarportsOverlay4:
		Image: choam_unit_number
		Sequence: 4
		Type: 4
	ProductionIconOverlayManager@StarportsOverlay5:
		Image: choam_unit_number
		Sequence: 5
		Type: 5
	ProductionIconOverlayManager@StarportsOverlay6:
		Image: choam_unit_number
		Sequence: 6
		Type: 6
	GrantConditionOnBotOwner@bot:
		Condition: bot
		Bots: omnius, vidious, gladius
	ProvidesPrerequisite:
		RequiresCondition: bot
		Prerequisite: repair_pad.bot



wormspawner:
	ExternalCondition:
		Condition: WormSpamDelayed
	ActorSpawner:
		RequiresCondition: WormSpamDelayed

choosefaction:
	Inherits@1: ^ExistsInWorld
	Inherits@2: ^SpriteActor
	Building:
		Footprint: xxx xxx ===
		Dimensions: 3,3
		LocalCenterOffset: -1024,-1536,0
	Health:
		HP: 46000
	HitShape:
		Type: Rectangle
			TopLeft: -1536, -1024
			BottomRight: 1536, 1024
	Armor:
		Type: heavy
	RevealsShroud:
		Range: 0c0
	HiddenUnderFog:
	MustBeDestroyed:
		RequiredForShortGame: true
	WithSpriteBody:
	ProvidesPrerequisite@upgradename:
	Production:
		Produces: Upgrade
	ProvidesPrerequisite@bluesubfactions:
		Prerequisite: bluesubfactions
		Factions: atreides, fremen
	ProvidesPrerequisite@redsubfactions:
		Prerequisite: redsubfactions
		Factions: harkonnen, corrino
	ProvidesPrerequisite@greensubfactions:
		Prerequisite: greensubfactions
		Factions: ordos, smuggler, mercenary
	ProvidesPrerequisite@mergedsubfactions:
		Prerequisite: mergedsubfactions

subfaction.random_blue:
	Interactable:
	HiddenUnderFog:
		Type: CenterPosition
	ScriptTriggers:
	Tooltip:
		Name: Random
	Buildable:
		BuildPaletteOrder: 11
		Prerequisites: ~bluesubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Random selection
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.random
	GrantRandomCondition:
		Conditions: atreides, fremen
	ProvidesPrerequisite@Atreides:
		Prerequisite: subfaction.atreides
		RequiresCondition: atreides
	ProvidesPrerequisite@Fremen:
		Prerequisite: subfaction.fremen
		RequiresCondition: fremen

subfaction.atreides:
	Interactable:
	HiddenUnderFog:
		Type: CenterPosition
	ScriptTriggers:
	Tooltip:
		Name: Atreides
	Buildable:
		BuildPaletteOrder: 12
		Prerequisites: ~bluesubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Grenadier, Sonic Tank\nSupport powers: Air Strike, Elite Rangers
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.atreides
	ProvidesPrerequisite@upgradename:

subfaction.fremen:
	Interactable:
	HiddenUnderFog:
		Type: CenterPosition
	ScriptTriggers:
	Tooltip:
		Name: Fremen
	Buildable:
		BuildPaletteOrder: 13
		Prerequisites: ~bluesubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Arrakis Warrior, Sand Tank\nSupport powers: Fremen Thumper, Worm Rider\nReplace: Expensive Sietch that does not need energy
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.fremen
	ProvidesPrerequisite@upgradename:

subfaction.random_red:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Random
	Buildable:
		BuildPaletteOrder: 14
		Prerequisites: ~redsubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Random selection
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.random
	GrantRandomCondition:
		Conditions: harkonnen, corrino
	ProvidesPrerequisite@Harkonnen:
		Prerequisite: subfaction.harkonnen
		RequiresCondition: harkonnen
	ProvidesPrerequisite@Corrino:
		Prerequisite: subfaction.corrino
		RequiresCondition: corrino

subfaction.harkonnen:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Harkonnen
	Buildable:
		BuildPaletteOrder: 15
		Prerequisites: ~redsubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Assassin, Devastator\nSupport powers: Air Support, Death Hand
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.harkonnen
	ProvidesPrerequisite@upgradename:

subfaction.corrino:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Corrino
	Buildable:
		BuildPaletteOrder: 16
		Prerequisites: ~redsubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Sardaukar, Bombardment Tank\nSupport powers: Emperor Airdrop, Target Designator\nReplace: Expensive Palace with built-in weapons
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.corrino
	ProvidesPrerequisite@upgradename:

subfaction.random_green:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Random
	Buildable:
		BuildPaletteOrder: 17
		Prerequisites: ~greensubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Random selection
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.random
	GrantRandomCondition:
		Conditions: ordos, mercenary, smuggler
	ProvidesPrerequisite@Ordos:
		Prerequisite: subfaction.ordos
		RequiresCondition: ordos
	ProvidesPrerequisite@mercenary:
		Prerequisite: subfaction.mercenary
		RequiresCondition: mercenary
	ProvidesPrerequisite@smuggler:
		Prerequisite: subfaction.smuggler
		RequiresCondition: smuggler

subfaction.ordos:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Ordos
	Buildable:
		BuildPaletteOrder: 18
		Prerequisites: ~greensubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Stealth Raider, Deviator\nSupport powers: Gas Bomb, Hidden Saboteur\nReplace: Raider instead of Trike
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.ordos
	ProvidesPrerequisite@upgradename:

subfaction.smuggler:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Smugglers
	Buildable:
		BuildPaletteOrder: 19
		Prerequisites: ~greensubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Jammer, Flamer\nSupport powers: Cheap Starport, Signal Dominator\nReplace: Hunter instead of Trike
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.smuggler
	ProvidesPrerequisite@upgradename:

subfaction.mercenary:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Mercenaries
	Buildable:
		BuildPaletteOrder: 20
		Prerequisites: ~greensubfactions, ~!factions.standard
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Mortar Infantry, Bison Tank\nSupport powers: Fast Starport, Hire Contractors\nReplace: Quarter instead of Quad
	Valued:
		Cost: 0
	RenderSprites:
		Image: subfaction.mercenary
	ProvidesPrerequisite@upgradename:

merged.random:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Random Conyard
	Buildable:
		BuildPaletteOrder: 28
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.ordos, ~!merged.fremen, ~!merged.corrino, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Randowm selection
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.random
	GrantRandomCondition:
		Conditions: fremen, corrino, smuggler, mercenary, atreides, harkonnen, ordos
	ProvidesPrerequisite@fremen:
		Prerequisite: merged.fremen
		RequiresCondition: fremen
	ProvidesPrerequisite@corrino:
		Prerequisite: merged.corrino
		RequiresCondition: corrino
	ProvidesPrerequisite@smuggler:
		Prerequisite: merged.smuggler
		RequiresCondition: smuggler
	ProvidesPrerequisite@mercenary:
		Prerequisite: merged.mercenary
		RequiresCondition: mercenary
	ProvidesPrerequisite@atreides:
		Prerequisite: merged.atreides
		RequiresCondition: atreides
	ProvidesPrerequisite@harkonnen:
		Prerequisite: merged.harkonnen
		RequiresCondition: harkonnen
	ProvidesPrerequisite@ordos:
		Prerequisite: merged.ordos
		RequiresCondition: ordos
	
merged.fremen:
	Interactable:
	HiddenUnderFog:
		Type: CenterPosition
	ScriptTriggers:
	Tooltip:
		Name: Fremen Conyard
	Buildable:
		BuildPaletteOrder: 24
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.ordos, ~!merged.corrino, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Arrakis Warrior, Sand Tank\nSupport powers: Fremen Thumper, Worm Rider\nReplace: Expensive Sietch that does not need energy
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.fremen
	ProvidesPrerequisite@upgradename:

merged.corrino:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Corrino Conyard
	Buildable:
		BuildPaletteOrder: 25
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.ordos, ~!merged.fremen, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Sardaukar, Bombardment Tank\nSupport powers: Emperor Airdrop, Target Designator\nReplace: Expensive Palace with built-in weapons
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.corrino
	ProvidesPrerequisite@upgradename:

merged.smuggler:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Smugglers Conyard
	Buildable:
		BuildPaletteOrder: 26
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.ordos, ~!merged.fremen, ~!merged.corrino, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Jammer, Flamer\nSupport powers: Cheap Starport, Spy Comms\nReplace: Hunter instead of Trike
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.smuggler
	ProvidesPrerequisite@upgradename:

merged.mercenary:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Mercenaries Conyard
	Buildable:
		BuildPaletteOrder: 27
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.ordos, ~!merged.fremen, ~!merged.corrino, ~!merged.smuggler
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Mortar Infantry, Bison Tank\nSupport powers: Fast Starport, Hire Contractors\nReplace: Quarter instead of Quad
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.mercenary
	ProvidesPrerequisite@upgradename:

merged.atreides:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Atreides Conyard
	Buildable:
		BuildPaletteOrder: 21
		Prerequisites: ~factions.merged, ~!merged.harkonnen, ~!merged.ordos, ~!merged.fremen, ~!merged.corrino, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Grenadier, Sonic Tank\nSupport powers: Air Strike, Elite Rangers
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.atreides
	ProvidesPrerequisite@upgradename:

merged.harkonnen:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Harkonnen Conyard
	Buildable:
		BuildPaletteOrder: 22
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.ordos, ~!merged.fremen, ~!merged.corrino, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Assassin, Devastator\nSupport powers: Air Support, Death Hand
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.harkonnen
	ProvidesPrerequisite@upgradename:

merged.ordos:
	Interactable:
	ScriptTriggers:
	HiddenUnderFog:
		Type: CenterPosition
	Tooltip:
		Name: Ordos Conyard
	Buildable:
		BuildPaletteOrder: 23
		Prerequisites: ~factions.merged, ~!merged.atreides, ~!merged.harkonnen, ~!merged.fremen, ~!merged.corrino, ~!merged.smuggler, ~!merged.mercenary
		Queue: Upgrade
		BuildLimit: 1
		BuildDuration: 1
		BuildDurationModifier: 100
		Description: Special units: Stealth Raider, Deviator\nSupport powers: Gas Bomb, Hidden Saboteur\nReplace: Raider instead of Trike
	Valued:
		Cost: 0
	RenderSprites:
		Image: merged.ordos
	ProvidesPrerequisite@upgradename:
