^MG:
	Range: 3c125
	Projectile: InstantHit
	Warhead@1Dam: SpreadDamage
		Spread: 512
		Versus:
			none: 110
			building: 30
			wood: 62
			light: 35
			heavy: 14
			harvester: 22
		DamageTypes: Prone80Percent, TriggerProne, BulletDeath

grenade:
	Range: 4c125

HMG:
	Inherits: ^MG
	Range: 3c870
	Warhead@1Dam: SpreadDamage
		Versus:
			wood: 70

HMG_muzzle:
	Range: 3c870

HMGo_muzzle:
	Range: 3c870

M_HMG:
	Range: 4c0

M_LMG:
	Range: 4c0

^Rocket:
	ReloadDelay: 40
	Range: 3c900
	Warhead@1Dam: SpreadDamage
		Spread: 1c0
		Versus:
			harvester: 55

Rocket:
	ReloadDelay: 50
	Burst: 2
	BurstDelays: 10
	Range: 4c112
	Warhead@1Dam: SpreadDamage
		Versus:
			wood: 50
			harvester: 55

^Missile:
	Range: 7c0
	MinRange: 0c512
	Projectile: Missile
		RangeLimit: 10c0
	Warhead@1Dam: SpreadDamage
		Damage: 4800
		Spread: 1c0
		Versus:
			wood: 60
			light: 80

mtank_pri:
	Range: 8c0
	MinRange: 1c112
	Projectile: Missile
		RangeLimit: 10c0

DeviatorMissile:
	Range: 6c0
	InvalidTargets: Structure, Defense
	Warhead@1Dam: SpreadDamage
		Damage: 2000
	Warhead@5OwnerChange: ChangeOwner
		Duration: 410
	Warhead@Trigger: GrantExternalCondition
		Condition: unitCapturated
		Duration: 410

^Cannon:
	Range: 5c0
	Warhead@1Dam: SpreadDamage
		Spread: 1c0

80mm_A:
	Inherits: ^Cannon
	Range: 5c756

80mm_H:
	Inherits: ^Cannon

80mm_O:
	Inherits: ^Cannon
	ReloadDelay: 44

110mm_Gun:
	ReloadDelay: 140
	Burst: 4
	BurstDelays: 15
	Range: 6c0
	Warhead@1Dam: SpreadDamage
		Spread: 800
		Versus:
			none: 90
			wood: 70
			heavy: 30
			light: 50
			harvester: 50

155mm:
	Range: 7c0
	ReloadDelay: 85
	Warhead@1Dam: SpreadDamage
		Spread: 2c0

DevBullet:

Sound:
	Range: 6c0
	Projectile: AreaBeam
		MinDistance: 6c0
		Width: 1c0
		Falloff: 0, 0, 100, 0
		Range: 0, 0c512, 5c0, 8c0
	Warhead@1Dam: SpreadDamage
		ValidRelationships: Neutral, Enemy


DeathHand:
	Warhead@Cluster: FireCluster
		Weapon: DeathHandCluster
		RandomClusterCount: 36
		Dimensions: 6,6
		Footprint: xXxXxX xxXXxx xXXXXx xxXXxx xXxxXx XxXxXx
	Warhead@flash: FlashEffect
		FlashType: flash
		Duration: 20

DeathHandCluster:
	Report: NAPALM1.WAV
	Warhead@1Dam: SpreadDamage
		Damage: 6000
		Versus:
			wall: 100
			light: 80
			heavy: 100
	Warhead@3Eff: CreateEffect
		Explosions: nuke
		ImpactSounds: EXPLSML4.WAV, EXPLLG2.WAV
		ImpactActors: false


OrniBomb:
	ReloadDelay: 25
	Burst: 10
	BurstDelays: 5
	Report: audio/OrniBomb01.wav
	Range: 4c0
	Warhead@1Dam: SpreadDamage
		Damage: 9000 #4000 in OG. raised until OG is implemented
		Versus:
			none: 90
			heavy: 100
			building: 75
			wall: 100


OrniBomb_multipass:
	Inherits: OrniBomb
	ReloadDelay: 60
	Burst: 12
	BurstDelays: 5
	Range: 3c0
	TargetActorCenter: true
	Report: audio/OrniBomb01.wav
	ValidTargets: Air_support, Ground
	Projectile: GravityBomb
		Image: BOMBS
		Velocity: 0, 0, -64
		Acceleration: 0, 0, 0
		Shadow: true
	Warhead@1Dam: SpreadDamage
		Damage: 5000
		ValidTargets: Air_support, Ground


DeviatorGas:
	Warhead@5OwnerChange: ChangeOwner
		Range: 1c850
		Duration: 160
		ValidRelationships: Enemy, Neutral
		InvalidTargets: Infantry, Structure
	Warhead@3Eff: CreateEffect
		Explosions: deviator
		ExplosionPalette: player
		UsePlayerPalette: true

PlasmaExplosion:
	Warhead@1Dam: SpreadDamage
		Spread: 6c0
	Warhead@3Eff: CreateEffect
		Explosions: devastator
		ImpactSounds: EXPLLG5.WAV
	Warhead@4Resource: DestroyResource
		Size: 4


PlasmaSaboteur:
	Inherits: PlasmaExplosion


ExplosionAircraft:
	Warhead@sound: CreateEffect
		Explosions: building
		ImpactSounds: EXPLLG3.WAV
		Inaccuracy: 1c0
	Warhead@1: SpreadDamage
		Spread: 2c0
		Damage: 13000
		Falloff: 100, 0
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
		Versus:
			none: 110
			light: 80
			heavy: 30
			harvester: 70
			wall: 80
			invulnerable: 0
			cy: 30
	Warhead@4Concrete: DamagesConcrete
		Damage: 4500
	Warhead@2Smu: LeaveSmudge
		SmudgeType: SandCrater, RockCrater
		InvalidTargets: Vehicle, Structure

GrenDeath:
	Warhead@1Dam: SpreadDamage
		Damage: 1500
		Spread: 1c512

SardDeath:
	Warhead@1Dam: SpreadDamage
		Spread: 1c0
		Versus:
			none: 10

Debris2:
	Warhead@1Dam: SpreadDamage
		Spread: 1c512

ExplosiveDebris:
	Inherits: Debris2
	Range: 7c0
	Projectile: Bullet
		Image: 120mm
		TrailImage: small_trail2
		Speed: 50, 70
		LaunchAngle: 150, 220
		Inaccuracy: 2c512
		BounceCount: 1
	Warhead@1Dam: SpreadDamage
		Damage: 3000
		Spread: 1c562
		Versus:
			none: 100
			wood: 100
			light: 100
			heavy: 50
			harvester: 100
	Warhead@2Smu: LeaveSmudge
		SmudgeType: SandCrater, RockCrater
		InvalidTargets: Vehicle, Structure
	Warhead@3Eff: CreateEffect
		Explosions: large_explosion
		ImpactSounds: EXPLSML4.WAV
	Warhead@4Concrete: DamagesConcrete
		Damage: 4500
