skullicon:
	idle:
		Filename: bits/ScullIconTD01.shp
		Length: *

purchase:
	icon:
		Filename: EnhacedAssets.R8
		Start: 478
		Offset: -30,-24

saboteur:
	active:
		Filename: DATA.R16
		Start: 3839
		Length: 14
		Tick: 80
		BlendMode: Additive

iconchevrons:
	veteran:
		Filename: EnhacedAssets.R8
		Start: 741
		Offset: 0,0

invisible:
	idle:
		Filename: DATA.R16
		Start: 38
	icon:
		Filename: DATA.R16
		Start: 102
		Offset: -16,-16

#numbers of items u buy at starport
choam_unit_number:
	1:
		Filename: DATA.R16
		Start: 18
	2:
		Filename: DATA.R16
		Start: 19
	3:
		Filename: DATA.R16
		Start: 20
	4:
		Filename: DATA.R16
		Start: 21
	5:
		Filename: DATA.R16
		Start: 22
	6:
		Filename: DATA.R16
		Start: 23

frigate:
	icon:
		Filename: DATA.R16
		Start: 4290
		Offset: -30,-24

refinery_invert.atreidis:
	idle:
		Filename: EnhacedAssets.R8
		Start: 304
		Offset: -48,-32
		ZOffset: -600
	idle-front:
		Filename: EnhacedAssets.R8
		Start: 305
		Offset: -48,-32
		ZOffset: 600
	idle-top:
		Filename: EnhacedAssets.R8
		Start: 306
		Offset: -48,-32
		ZOffset: 1024
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 304
		Offset: -48,-32
		ZOffset: -600
	damaged-idle-top:
		Filename: EnhacedAssets.R8
		Start: 307
		Offset: -48,-32
		ZOffset: 1024
	bib:
		Filename: EnhacedAssets.R8
		Frames: 7,8,9,10,11,12
		Length: 6
		Offset: -16,-16
		ZOffset: -700
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 26,27,28,29,30,31
		Length: 6
		Offset: -16,-16
		ZOffset: -700
	make:
		Filename: DATA.R16
		Start: 4495
		Length: 11
		Offset: -48,96
		ZOffset: 1500
	crumble-overlay:
		Filename: DATA.R16
		Start: 4505
		Length: 12
		Offset: -48,96
		Tick: 100
		ZOffset: 1500
	icon:
		Filename: EnhacedAssets.R8
		Start: 308
		Offset: -30,-24
	smoke:
		Filename: DATA.R16
		Start: 4138
		Length: 14
		Offset: 13, 16
		Tick: 100
		BlendMode: Additive

refinery_invert.ordos:
	idle:
		Filename: EnhacedAssets.R8
		Start: 311
		Offset: -54,-26
		ZOffset: -600
	idle-front:
		Filename: EnhacedAssets.R8
		Start: 312
		Offset: -54,-26
		ZOffset: 1000
	idle-top:
		Filename: EnhacedAssets.R8
		Start: 313
		Offset: -54,-22
		ZOffset: 1024
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 311
		Offset: -48,-22
		ZOffset: -600
	damaged-idle-top:
		Filename: EnhacedAssets.R8
		Start: 314
		Offset: -54,-22
		ZOffset: 1024
	bib:
		Filename: BLOXBASE.R16
		Frames: 611, 612, 613, 631, 632, 633
		Length: 6
		Offset: -16,-16
	bib-Concrete:
		Filename: BLOXBASE.R16
		Frames: 643, 644, 645, 663, 664, 665
		Length: 6
		Offset: -16,-16
	make:
		Filename: DATA.R16
		Start: 4495
		Length: 11
		Offset: -48,96
		ZOffset: 1500
	crumble-overlay:
		Filename: DATA.R16
		Start: 4505
		Length: 12
		Offset: -48,96
		Tick: 100
		ZOffset: 1500
	icon:
		Filename: EnhacedAssets.R8
		Start: 310
		Offset: -30,-24
	smoke:
		Filename: DATA.R16
		Start: 4138
		Length: 14
		Offset: 13, 16
		Tick: 100
		BlendMode: Additive


refinery_invert.harkonnen:
	idle:
		Filename: EnhacedAssets.R8
		Start: 315
		Offset: -54,-26
		ZOffset: -600
	idle-front:
		Filename: EnhacedAssets.R8
		Start: 316
		Offset: -54,-26
		ZOffset: 1000
	idle-top:
		Filename: EnhacedAssets.R8
		Start: 317
		Offset: -54,-22
		ZOffset: 1024
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 315
		Offset: -48,-22
		ZOffset: -600
	damaged-idle-top:
		Filename: EnhacedAssets.R8
		Start: 318
		Offset: -54,-22
		ZOffset: 1024
	bib:
		Filename: EnhacedAssets.R8
		Frames: 7,8,9,10,11,12
		Length: 6
		Offset: -16,-16
		ZOffset: -700
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 26,27,28,29,30,31
		Length: 6
		Offset: -16,-16
	make:
		Filename: DATA.R16
		Start: 4495
		Length: 11
		Offset: -48,96
		ZOffset: 1500
	crumble-overlay:
		Filename: DATA.R16
		Start: 4505
		Length: 12
		Offset: -48,96
		Tick: 100
		ZOffset: 1500
	icon:
		Filename: EnhacedAssets.R8
		Start: 309
		Offset: -30,-24
	smoke:
		Filename: DATA.R16
		Start: 4138
		Length: 14
		Offset: 13, 16
		Tick: 100
		BlendMode: Additive

mining_rig:
	idle:
		Filename: bits/MINING_RIG.R16
		Start: 0
		Offset: -16,-32
		Remap: 54F94B
	idle-overlay:
		Filename: bits/MINING_RIG_ANIMATION.R16
		Length: 52
		Offset: -16, 16

mining_rig.husk:
	idle:
		Filename: bits/MINING_RIG_HUSK.R16
		Start: 0
		Remap: 54F94B
		Offset: -15,-32

crane.atreides:
	idle:
		Filename: bits/Crane.shp
		Start: 0
		Offset: 0, -10
	make:
		Filename: DATA.R16
		Start: 4373
		Length: 30
		Offset: -63,64
	crumble-overlay:
		Filename: DATA.R16
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	damaged-idle:
		Filename: bits/Crane.shp
		Start: 3
		Offset: 0, -10
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16
	icon:
		Filename: DATA.R16
		Start: 4310
		Offset: -30,-24

crane.harkonnen:
	idle:
		Filename: bits/Crane.shp
		Start: 1
		Offset: 0, -10
	make:
		Filename: DATA.R16
		Start: 4373
		Length: 30
		Offset: -63,64
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16
	crumble-overlay:
		Filename: DATA.R16
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	damaged-idle:
		Filename: bits/Crane.shp
		Start: 4
		Offset: 0, -10
	icon:
		Filename: DATA.R16
		Start: 4311
		Offset: -30,-24

crane.ordos:
	idle:
		Filename: bits/Crane.shp
		Start: 1
		Offset: 0 ,-10
	make:
		Filename: DATA.R16
		Start: 4373
		Length: 30
		Offset: -63,64
	crumble-overlay:
		Filename: DATA.R16
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16
	damaged-idle:
		Filename: bits/Crane.shp
		Start: 2
		Offset: 0, -10
	icon:
		Filename: DATA.R16
		Start: 4312
		Offset: -30,-24

spice_sifter:
	idle:
		Filename: EnhacedAssets.R8
		Start: 480
		Offset: -32,-40
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 481
		Offset: -32,-40
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16
	bib-SpiceSand:
		Filename: EnhacedAssets.R8
		Frames: 492, 493, 494, 495, 496, 497
		Length: 6
		Offset: -16,-16
	bib-Sand:
		Filename: EnhacedAssets.R8
		Frames: 492, 493, 494, 495, 496, 497
		Length: 6
		Offset: -16,-16
	idle-overlay:
		Filename: EnhacedAssets.R8
		Start: 482
		Offset: -32,-40
		Length: 5
		Tick: 100

ecology_station:
	idle:
		Filename: bits/Eco_station.R16
		Offset: -64,-48
		Remap: 54F94B
	damaged-idle:
		Filename: bits/Eco_station_destroyed.R16
		Offset: -26,-24
		Remap: 54F94B
	bib:
		Filename: EnhacedAssets.R8
		Frames: 7,8,8,9,10,11,11,12
		Length: 8
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 26,27,27,28,29,30,30,31
		Length: 8
		Offset: -16,-16
	bib-SpiceSand:
		Filename: BLOXWAST.R16
		Frames: 652, 653, 367, 368, 672, 673, 387, 388
		Length: 8
		Offset: -16,-16
	bib-Sand:
		Filename: BLOXWAST.R16
		Frames: 652, 653, 367, 368, 672, 673, 387, 388
		Length: 8
		Offset: -16,-16


radar_station:
	idle:
		Filename: bits/Radar_station.R16
		Offset: -45,-48
		Scale: 0.9
		Remap: 54F94B
	idle-dish:
		Filename: bits/Radar_station_dish.R16
		Start: 0
		Length: 30
		Offset: -1,-20
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16


building01:
	idle:
		Filename: EnhacedAssets.R8
		Start: 488
		Offset: -15,-8
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 488
		Offset: -15,-8

building01_burned:
	idle:
		Filename: EnhacedAssets.R8
		Start: 489
		Offset: -15,-8
	damaged-idle:
		Filename: EnhacedAssets.R8
		Start: 489
		Offset: -15,-8
	bib:
		Filename: EnhacedAssets.R8
		Frames: 3, 4, 5, 6
		Length: 4
		Offset: -16,-16
	bib-Concrete:
		Filename: EnhacedAssets.R8
		Frames: 22, 23, 24, 25
		Length: 4
		Offset: -16,-16
