
World:
	LuaScript:
		Scripts: scripts_AI_Starport.lua
	MissionData:
		Briefing: \n\n ****Basic balance interation 1.7 **** \n\n Missile tanks revert back to one burst and reload time to OG\nTanks range from 4,5 cell to 5 cell \n MG weapons dmg vs Harvester from 20 to 22 and vs wood from 65 to 60 \n ^Rocket weapons dmg vs harvester from 50 to 60\n Deviator husk can be targeted without force fire\n1.6 update: Deviator HP to 14000 from 11000\n MG weapons dmg vs buildings to 30 from 25 \n medium turret fire 4x instead of 5 \n Siege/missile tanks now can fire into the fog \n 1.3 update: \n Grenadier explode only when killed by enemy \n Increase turrets building time \n  old 1.0 change log: \nAll units +1 range \n Rockets AoE 1 cell \nrebalance Support powers\nRebalanced super weapons\n Rebalanced turrets \n Original D2k Starport
	MapOptions:
		TechLevelDropdownVisible: true
		TechLevel: unrestricted
		ShortGameCheckboxVisible: true
		GameSpeed: fast
	MapCreeps:
		CheckboxEnabled: true
		CheckboxLocked: true
		CheckboxVisible: false
	SpawnStartingUnits:
		DropdownDisplayOrder: 70
		StartingUnitsClass: light
	TimeLimitManager:
		TimeLimitDisplayOrder: 3
	CrateSpawner:
		CheckboxEnabled: false
	ScriptLobbyDropdown@WormsSpawnDelay:
		ID: WormsSpawnDelay
		Label: Spawn Worms
		Description: Spawn worms options
		Default: 0
		Values:
			5: After 5 min
			10: After 10 min
			15: After 15 min
			0: Never
		Locked: false
		Visible: true
		DisplayOrder: 30
	FlashPostProcessEffect:
		Type: flash
		Color: E2DD8F4D
	TerrainLighting:
	StartingUnits@mcv:
		Class: none
		ClassName: MCV
		BaseActor: mcv
		Factions: atreides, ordos, harkonnen, corrino, mercenary, smuggler, fremen
	StartingUnits@lightatreides:
		Class: light
		ClassName: MCV + Carryall
		Factions: atreides, fremen
		BaseActor: mcv
		SupportActors: carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@lightharkonnen:
		Class: light
		ClassName: MCV + 2x Carryall
		Factions: harkonnen, corrino
		BaseActor: mcv
		SupportActors: carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@lightordos:
		Class: light
		ClassName: MCV + Carryall
		Factions: ordos, mercenary, smuggler
		BaseActor: mcv
		SupportActors: carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavyatreides:
		Class: heavy
		ClassName: MCV + 2x Carryall
		Factions: atreides, fremen
		BaseActor: mcv
		SupportActors: carryall, carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavyharkonnen:
		Class: heavy
		ClassName: MCV + 2x Carryall
		Factions: harkonnen, corrino
		BaseActor: mcv
		SupportActors: carryall, carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5
	StartingUnits@heavyordos:
		Class: heavy
		ClassName: MCV + 2x Carryall
		Factions: ordos, mercenary, smuggler
		BaseActor: mcv
		SupportActors: carryall, carryall
		InnerSupportRadius: 3
		OuterSupportRadius: 5




Player:
	DeveloperMode:
	Shroud:
		ExploredMapCheckboxEnabled: true
		FogCheckboxEnabled: true
		FogCheckboxLocked: true
	LobbyPrerequisiteCheckbox@AUTOCONCRETE:
		Enabled: True
	ExternalCondition@frigateCheck:
		Condition: frigate_not_empty
	ProvidesPrerequisite@frigatenotempty:
		Prerequisite: frigate.not_empty
		RequiresCondition: frigate_not_empty
	ExternalCondition@frigatefull:
		Condition: frigate_full
	ClassicProductionQueue@Infantry:
		BuildTimeSpeedReduction: 100, 80, 60, 45
	ClassicProductionQueue@Building:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Vehicle:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Armor:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Aircraft:
		BuildTimeSpeedReduction: 100, 75, 50
	ClassicProductionQueue@Starport:
		Type: Starport
		DisplayOrder: 4
		DisallowPaused: true
		BuildDurationModifier: 100
		BlockedAudio: NoRoom
		PayUpFront: true
		BlockedTextNotification: No room for new unit.
		QueuedAudio:
		OnHoldAudio:
		CancelledAudio:
		QueueLimit: 6
	PlaceBuilding:
		ToggleVariantKey: ToggleVariant
	ProductionIconOverlayManager:
		Image: iconchevrons
		Sequence: veteran
		Type: veteran
	ProvidesPrerequisite@FrigateFULL:
		RequiresCondition: frigate_full
		Prerequisite: frigate.full
	ProductionIconOverlayManager@StarportsOverlay1:
		Image: choam_unit_number
		Sequence: 1
		Type: 1
	ProductionIconOverlayManager@StarportsOverlay2:
		Image: choam_unit_number
		Sequence: 2
		Type: 2
	ProductionIconOverlayManager@StarportsOverlay3:
		Image: choam_unit_number
		Sequence: 3
		Type: 3
	ProductionIconOverlayManager@StarportsOverlay4:
		Image: choam_unit_number
		Sequence: 4
		Type: 4
	ProductionIconOverlayManager@StarportsOverlay5:
		Image: choam_unit_number
		Sequence: 5
		Type: 5
	ProductionIconOverlayManager@StarportsOverlay6:
		Image: choam_unit_number
		Sequence: 6
		Type: 6




wormspawner:
	ExternalCondition:
		Condition: WormSpamDelayed
	ActorSpawner:
		RequiresCondition: WormSpamDelayed
