^Palettes:
	PaletteFromFile@static:
		Name: staticterrain
		Filename: temperatcnc.pal
		ShadowIndex: 4
^Maptile:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: terrain
	WithSpriteBody:
	Building:
		Footprint: x
		Dimensions: 1,1
	AlwaysVisible:
	AppearsOnRadar:
	RadarColorFromTerrain:
		Terrain: Wall
	ScriptTriggers:
	Interactable:
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
^Vehicle:
	ExternalCondition@crushingunit:
		Condition: crushingunit
	ScriptTags:
E6:
	RenderSprites:
		Image: e6
	WithNameTagDecoration:
		Font: Regular
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Margin: 1, -25
TRUK:
	RevealsShroud:
		Range: 3c0
	RevealsShroud@GAPGEN:
		Range: 1c0
YAK:
	-MustBeDestroyed:
	Aircraft:
	Rearmable:
		RearmActors: afld, afld.ukraine, noreafld
HIND:
	-MustBeDestroyed:
	Aircraft:
	Rearmable:
		RearmActors: hpad, norehpad
MIG:
	-MustBeDestroyed:
	Aircraft:
	Rearmable:
		RearmActors: afld, afld.ukraine, noreafld
HELI:
	-MustBeDestroyed:
	Aircraft:
	Rearmable:
		RearmActors: hpad, norehpad
CTFLAG:
	RevealsShroud:
		Range: 15c0
		Type: CenterPosition
		RevealGeneratedShroud: False
	RevealsShroud@GAPGEN:
		Range: 5c0
	Tooltip:
		Name: Control point
		ShowOwnerRow: True
		GenericVisibility: Ally, Enemy, Neutral
	AppearsOnRadar:
	FrozenUnderFog:
		AlwaysVisibleRelationships: Ally, Enemy, Neutral
	FrozenUnderFogUpdatedByGps:
	Health:
		HP: 100000
	HitShape:


V2RL:
	Mobile:
		Speed: 63

1TNK:
	Mobile:
		Speed: 101
2TNK:
	Mobile:
		Speed: 75
3TNK:
	Mobile:
		Speed: 67
4TNK:
	Mobile:
		Speed: 43
ARTY:
	Mobile:
		Speed: 63

JEEP:
	Mobile:
		Speed: 127
APC:
	Mobile:
		Speed: 101
MNLY:
	Mobile:
		Speed: 96
MGG:
	Mobile:
		Speed: 63
	-MustBeDestroyed:
TTNK:
	Mobile:
		Speed: 84
FTRK:
	Mobile:
		Speed: 96
CTNK:
	Mobile:
		Speed: 84
DTRK:
	Mobile:
		Speed: 75
	-ExternalCondition@crushingunit:
STNK:
	Mobile:
		Speed: 106
TRAN:
	-MustBeDestroyed:
MEDI:
	-MustBeDestroyed:
MECH:
	-MustBeDestroyed:
MRJ:
	-MustBeDestroyed:
GAP:
	-MustBeDestroyed:
flyname:
	Inherits: HELI
	RenderSprites:
		Image: heli
	Tooltip:
		Name: Winner
		ShowOwnerRow: True
		GenericVisibility: Ally, Enemy, Neutral
	WithNameTagDecoration:
		Font: Title
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
flycongrat:
	Inherits: TRAN
	RenderSprites:
		Image: tran
	Tooltip:
		Name: Looser
		ShowOwnerRow: True
		GenericVisibility: Ally, Enemy, Neutral
	WithTextDecoration:
		Text: Congratulation
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
flyand:
	Inherits: HELI
	RenderSprites:
		Image: heli
	Tooltip:
		Name: Winner
		ShowOwnerRow: True
		GenericVisibility: Ally, Enemy, Neutral
	WithTextDecoration:
		Text: and
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
flywin:
	Inherits: HELI
	RenderSprites:
		Image: heli
	Tooltip:
		Name: Winner
		ShowOwnerRow: True
		GenericVisibility: Ally, Enemy, Neutral
	WithTextDecoration:
		Text: win the game!
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title

norehpad:
	Inherits: HPAD
	RenderSprites:
		Image: hpad
	-Buildable:
	-MustBeDestroyed:
	-Production:
	-ProductionBar:
noreafld:
	Inherits: AFLD
	RenderSprites:
		Image: afld
	-Buildable:
	-MustBeDestroyed:
	AirstrikePower@spyplane:
		ChargeInterval: 1700
	ParatroopersPower@paratroopers:
		ChargeInterval: 2750
	AirstrikePower@parabombs:
		ChargeInterval: 2750
	-Production:
	-ProductionBar:
FIX:
	-MustBeDestroyed:

noredome:
	Inherits: DOME
	RenderSprites:
		Image: dome
	-Buildable:
	-MustBeDestroyed:

noreatek:
	Inherits: ATEK
	RenderSprites:
		Image: atek
	-Buildable:
	-MustBeDestroyed:
	-GpsPower:

norestek:
	Inherits: STEK
	RenderSprites:
		Image: stek
	-Buildable:
	-MustBeDestroyed:

Much.APWR:
	Inherits: APWR
	RenderSprites:
		Image: apwr
	Health:
		HP: 200000
	Power:
		Amount: 10000
	-Buildable:
	-MustBeDestroyed:
fastiron:
	Inherits: IRON
	RenderSprites:
		Image: iron
	-Buildable:
	GrantExternalConditionPower@IRONCURTAIN:
		ChargeInterval: 2250
		Dimensions: 3, 3
		Footprint: _x_ xxx _x_
	-MustBeDestroyed:
fastpdox:
	Inherits: PDOX
	RenderSprites:
		Image: pdox
	-Buildable:
	ChronoshiftPower@chronoshift:
		ChargeInterval: 1600
		Dimensions: 3, 3
		Footprint: _x_ xxx _x_
	ChronoshiftPower@advancedchronoshift:
		ChargeInterval: 1600
		Dimensions: 3, 3
		Footprint: _x_ xxx _x_
	-MustBeDestroyed:
fastmslo:
	Inherits: MSLO
	RenderSprites:
		Image: mslo
	-Buildable:
	NukePower:
		ChargeInterval: 3125
		MissileDelay: 1
		FlightDelay: 175
	-MustBeDestroyed:
fastgps:
	Inherits@1: ^ExistsInWorld
	Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
	-WithColoredOverlay@IDISABLE:
	-WithDecoration@POWERDOWN:
	-RepairableBuilding:
	-WithBuildingRepairDecoration:
	BodyOrientation:
	QuantizeFacingsFromSequence:
	RenderSprites:
		Image: empty
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	Health:
		HP: 100000
	HitShape:
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	GpsPower:
		PauseOnCondition: disabled
		Icon: gps
		OneShot: True
		ChargeInterval: 333
		Description: GPS Satellite
		RevealDelay: 195
		LaunchSpeechNotification: SatelliteLaunched
		DisplayTimerRelationships: Ally, Neutral, Enemy
	SupportPowerChargeBar:

q1d01:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d02:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d03:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d04:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d05:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d06:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ___ ___ ___
		Dimensions: 3,3
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d07:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ___ ___ ___
		Dimensions: 3,3
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d08:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d09:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d10:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d11:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d12:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ___ ___ ___
		Dimensions: 3,3
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

q1d13:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ___ ___ ___
		Dimensions: 3,3
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building

nix01:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: x
		Dimensions: 1,1
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	Health:
		HP: 100000
	HitShape:
nix02:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	Health:
		HP: 100000
	HitShape:
nix03:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxx xxx xxx
		Dimensions: 3,3
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	Health:
		HP: 100000
	HitShape:

nix01bs:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: empty
	WithSpriteBody:
	Building:
		Footprint: x
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	CreatesShroud:
		Range: 20c0
	Health:
		HP: 100000
	HitShape:
dummyactor:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: empty
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System

bigsight:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: empty
	WithSpriteBody:
	Building:
		Footprint: x
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RevealsShroud:
		Range: 19c0
		RevealGeneratedShroud: False
	RevealsShroud@GAPGEN:
		Range: 1c0
	Health:
		HP: 100000
	HitShape:
smallsight:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: empty
	WithSpriteBody:
	Building:
		Footprint: x
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RevealsShroud:
		Range: 5c0
		RevealGeneratedShroud: False
	RevealsShroud@GAPGEN:
		Range: 1c0
	Health:
		HP: 100000
	HitShape:

e1pic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: e1icon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

e3pic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: e3icon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
civpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: pistolicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
medipic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: mediicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
1tnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: 1tnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
jeeppic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: jeepicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
e2pic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: e2icon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
e4pic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: e4icon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
apcpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: apcicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
ftrkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: ftrkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
dogpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: dogicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

artypic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: artyicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
2tnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: 2tnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
hindpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: hindicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
mechpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: mechicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
mrjpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: mrjicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
mnlypic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: mnlyicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
v2rlpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: v2rlicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
3tnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: 3tnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
yakpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: yakicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

hijackerpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: hijackericon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
mggpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: mggicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
helipic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: heliicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
gappic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: gapicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
stnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: stnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
spypic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: spyicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
ctnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: ctnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
atompic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: atomicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
warppic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: warpicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
mslopic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: msloicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
pdoxpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: pdoxicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

tranpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: tranicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

gpspic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: gpsicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
ironpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: ironicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
4tnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: 4tnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
migpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: migicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
shokpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: shokicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
ttnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: ttnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
dtrkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: dtrkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
qtnkpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: qtnkicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:

e7pic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: e7icon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
hpadpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: hpadicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
afldpic:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Image: afldicon
	WithSpriteBody:
	Building:
		Footprint: _
		Dimensions: 1,1
	AlwaysVisible:
	Interactable:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	Health:
		HP: 100000
	HitShape:
englandflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: englandflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
franceflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: franceflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
germanyflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: germanyflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
russiaflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: russiaflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
ukraineflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: ukraineflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
sovietflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: sovietflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
alliesflag:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: alliesflag
	WithNameTagDecoration:
		Font: BigBold
		MaxLength: 16
		Position: Top
		UsePlayerColor: True
	Interactable:

	-WithBuildingBib:
e1trigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 26x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
e3trigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 12x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
meditrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 11x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
civtrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 38x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
jeeptrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 6x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:

1tnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 5x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
e2trigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 11 +3+2
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
e4trigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 11x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
apctrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 5x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:

ftrktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 6x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
dogtrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 22x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
2tnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 4x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
artytrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 5x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
hindtrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 3x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
mechtrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 9 +2+2
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
3tnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 3x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
v2rltrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 5x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
yaktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 3x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
gaptrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 5+5
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
helitrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 2x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
stnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 12+4
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
ctnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 4x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
dtrktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 1x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
migtrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 2x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
4tnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 2x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
e7trigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 1+1
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
shoktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 8x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
ttnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 4x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
qtnktrigger:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	WithTextDecoration:
		Text: 4x
		UsePlayerColor: True
		Font: MediumBold
	Interactable:

	-WithBuildingBib:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
round1sign:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	-WithBuildingBib:
	WithTextDecoration:
		Text: Round 1
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
	Interactable:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
round2sign:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	-WithBuildingBib:
	WithTextDecoration:
		Text: Round 2
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
	Interactable:

	-RevealsShroud:
	-RevealsShroud@GAPGEN:
round3sign:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	-WithBuildingBib:
	WithTextDecoration:
		Text: Round 3
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
	Interactable:

	-RevealsShroud:
	-RevealsShroud@GAPGEN:
landingpartysign:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	-WithBuildingBib:
	WithTextDecoration:
		Text: Landing Party
		UsePlayerColor: True
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
	Interactable:
	-RevealsShroud:
	-RevealsShroud@GAPGEN:
fightsign:
	Inherits@1: CTFLAG
	RenderSprites:
		Image: empty
	-WithBuildingBib:
	WithTextDecoration:
		Text: Fight!
		Color: FF0101
		ValidRelationships: Ally, Enemy, Neutral
		Font: Title
	Interactable:

Civ4:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian4

Civ5:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian5

Civ6:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian6

Civ7:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian7

Civ8:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian8

Civ9:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian9

Civ10:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian10

Civ11:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian4
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ12:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian5
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ13:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian6
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ14:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian7
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ15:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian8
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ16:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian9
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice
Civ17:
	Inherits@1: ^CivInfantry
	Inherits@2: ^ArmedCivilian
	RenderSprites:
		Image: civilian10
		Palette: staticterrain
	Voiced:
		VoiceSet: CivilianFemaleVoice

maptile1:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile2:
	Inherits@1: ^SpriteActor
	RenderSprites:
		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile3:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile4:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile5:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ___x __xx _xxx xxxx xxxx xxxx xxxx
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile6:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ x___ xx__ xxx_ xxxx xxxx xxxx xxxx
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile7:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile8:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile9:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile10:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile11:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ________ ________ ________ ________ ________ ________ ________ ________
		Dimensions: 8,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile12:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: x__x ____ ____ x__x
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile13:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile14:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile15:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx____ xxxxx___ xxxxxx__ xxxxxxx_ xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx
		Dimensions: 8,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile16:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____xxxx ___xxxxx __xxxxxx _xxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx
		Dimensions: 8,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile17:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx _xxxxxxx __xxxxxx ___xxxxx ____xxxx
		Dimensions: 8,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000



maptile18:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxx_ xxxxxx__ xxxxx___ xxxx____
		Dimensions: 8,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000

maptile19:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile20:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile21:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile22:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx
		Dimensions: 4,4
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile23:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____
		Dimensions: 4,1
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile24:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx _xxx __xx ___x ____
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile25:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx xxx_ xx__ x___ ____
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile26:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx _xxx __xx ___x ____
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile27:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: xxxx xxxx xxxx xxxx xxx_ xx__ x___ ____
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile28:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ x___ xx__ xxx_ xxxx xxxx xxxx xxxx
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
maptile29:
	Inherits@1: ^SpriteActor
	RenderSprites:

		Palette: staticterrain
	WithSpriteBody:
	Building:
		Footprint: ____ ___x __xx _xxx xxxx xxxx xxxx xxxx
		Dimensions: 4,8
	AlwaysVisible:
	ScriptTriggers:
	MapEditorData:
		Categories: System
	RequiresBuildableArea:
		AreaTypes: building
	HitShape:
	Health:
		HP: 250000000
wall01:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall02:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall03:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall04:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall05:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall06:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall07:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
wall08:
	Inherits: ^Maptile
	MapEditorData:
		RequireTilesets: System
