ctflag:
	idle:
		Filename: ctflag.shp
		Start: 0
		Length: 9
		Tick: 50
		Offset: -12, -30
		ZOffset: 1023
	bib:
		TilesetFilenames:
			SNOW: mbSILO.sno
			INTERIOR: mbSILO.int
			TEMPERAT: mbSILO.tem
			DESERT: mbSILO.des
		Length: *
		Offset: -12, -30
ctfflagra:
	Defaults:
		Filename: ctfflagra.shp
	open:
		Start: 14
		Length: 12
		Tick: 120
		Offset: 5, -25
		ZOffset: 1023
		Scale: 1.2
	idle:
		Start: 0
		Length: 14
		Tick: 120
		Offset: 5, -25
		ZOffset: 1023
		Scale: 1.2
	bib:
		TilesetFilenames:
			SNOW: mbSILO.sno
			INTERIOR: mbSILO.int
			TEMPERAT: mbSILO.tem
			DESERT: mbSILO.des
		Length: *
		Offset: -13, -30
q1d01:
	idle:
		Filename: q1tex01.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d02:
	idle:
		Filename: q1tex02.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d03:
	idle:
		Filename: q1tex03.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d04:
	idle:
		Filename: q1tex04.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d05:
	idle:
		Filename: q1tex05.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d06:
	idle:
		Filename: q1tex06.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d07:
	idle:
		Filename: q1tex07.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d08:
	idle:
		Filename: q1tex08.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d09:
	idle:
		Filename: q1tex09.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d10:
	idle:
		Filename: q1tex10.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d11:
	idle:
		Filename: q1tex11.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d12:
	idle:
		Filename: q1tex12.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

q1d13:
	idle:
		Filename: q1tex13.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

nix01:
	idle:
		Filename: dark01.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

nix02:
	idle:
		Filename: dark02.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

nix03:
	idle:
		Filename: dark03.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
empty:
	idle:
		Filename: empty.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000


e1icon:
	idle:
		Filename: e1icon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

e3icon:
	idle:
		Filename: e3icon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

pistolicon:
	idle:
		Filename: pistolicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

mediicon:
	idle:
		Filename: mediicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

1tnkicon:
	idle:
		Filename: 1tnkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

jeepicon:
	idle:
		Filename: jeepicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

e4icon:
	idle:
		Filename: e4icon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1
e2icon:
	idle:
		Filename: e2icon.shp
		Start: 0
		Offset: 0, -9
		ZOffset: -1000
		Scale: 0.88

apcicon:
	idle:
		Filename: apcicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1
ftrkicon:
	idle:
		Filename: ftrkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

dogicon:
	idle:
		Filename: dogicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

artyicon:
	idle:
		Filename: artyicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

2tnkicon:
	idle:
		Filename: 2tnkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

hindicon:
	idle:
		Filename: hindicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

mechicon:
	idle:
		Filename: mechicon.shp
		Start: 0
		Offset: 0, -15
		ZOffset: -1000
		Scale: 0.88

mrjicon:
	idle:
		Filename: mrjicon.shp
		Start: 0
		Offset: 0, -10
		ZOffset: -10000
		Scale: 0.66

mnlyicon:
	idle:
		Filename: mnlyicon.shp
		Start: 0
		Offset: 0, -10
		ZOffset: -1001
		Scale: 0.66

v2rlicon:
	idle:
		Filename: v2rlicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

3tnkicon:
	idle:
		Filename: 3tnkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

yakicon:
	idle:
		Filename: yakicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

hijackericon:
	idle:
		Filename: thficon.shp
		Start: 0
		Offset: 7, 3
		ZOffset: -999
		Scale: 0.77

mggicon:
	idle:
		Filename: mggicon.shp
		Start: 0
		Offset: -8, 25
		ZOffset: -1001
		Scale: 0.88

heliicon:
	idle:
		Filename: heliicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

gapicon:
	idle:
		Filename: gapicon.shp
		Start: 0
		Offset: 13, -25
		ZOffset: -1000
		Scale: 0.77

stnkicon:
	idle:
		Filename: stnkicon.shp
		Start: 0
		Offset: -8, 25
		ZOffset: -1001
		Scale: 0.88

spyicon:
	idle:
		Filename: spyicon.shp
		Start: 0
		Offset: -13, -23
		ZOffset: -1000
		Scale: 0.77

ctnkicon:
	idle:
		Filename: ctnkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

atomicon:
	idle:
		Filename: atomicon.shp
		Start: 0
		Offset: -18, 0
		ZOffset: 10000
		Scale: 0.66

warpicon:
	idle:
		Filename: warpicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 1.1

msloicon:
	idle:
		Filename: msloicon.shp
		Start: 0
		Offset: -8, -20
		ZOffset: 10000
		Scale: 0.88

pdoxicon:
	idle:
		Filename: pdoxicon.shp
		Start: 0
		Offset: 8, -3
		ZOffset: -1002
		Scale: 0.88

tranicon:
	idle:
		Filename: tranicon.shp
		Start: 0
		Offset: 0, 4
		ZOffset: -1000
		Scale: 0.66

gpsicon:
	idle:
		Filename: gpssicon.shp
		Start: 0
		Offset: 30, 21
		ZOffset: 10000
		Scale: 0.55

ironicon:
	idle:
		Filename: infxicon.shp
		Start: 0
		Offset: -18, 0
		ZOffset: 10000
		Scale: 0.66

4tnkicon:
	idle:
		Filename: 4tnkicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -1000
		Scale: 1.1

migicon:
	idle:
		Filename: migicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -1000
		Scale: 1.1

shokicon:
	idle:
		Filename: shokicon.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -1000
		Scale: 1.1

ttnkicon:
	idle:
		Filename: ttnkicon.shp
		Start: 0
		Offset: 0, 11
		ZOffset: -1000
		Scale: 1.1

dtrkicon:
	idle:
		Filename: dtrkicon.shp
		Start: 0
		Offset: 0, 12
		ZOffset: -1000
		Scale: 1.1

qtnkicon:
	idle:
		Filename: qtnkicon.shp
		Start: 0
		Offset: 0, 13
		ZOffset: -1000
		Scale: 1.1

e7icon:
	idle:
		Filename: e7icon.shp
		Start: 0
		Offset: -8, -9
		ZOffset: -1001
		Scale: 1.1

hpadicon:
	idle:
		Filename: hpadicon.shp
		Start: 0
		Offset: 40, -45
		ZOffset: -100
		Scale: 0.6

afldicon:
	idle:
		Filename: afldicon.shp
		Start: 0
		Offset: 40, -45
		ZOffset: -100
		Scale: 0.6

englandflag:
	idle:
		Filename: flag.england.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

franceflag:
	idle:
		Filename: flag.france.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

germanyflag:
	idle:
		Filename: flag.germany.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

russiaflag:
	idle:
		Filename: flag.russia.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

ukraineflag:
	idle:
		Filename: flag.ukraine.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

sovietflag:
	idle:
		Filename: flag.soviet.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2.2

alliesflag:
	idle:
		Filename: flag.allies.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 2

civilian4:
	Defaults:
		Filename: civilian4.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian5:
	Defaults:
		Filename: civilian5.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian6:
	Defaults:
		Filename: civilian6.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian7:
	Defaults:
		Filename: civilian7.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian8:
	Defaults:
		Filename: civilian8.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian9:
	Defaults:
		Filename: civilian9.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

civilian10:
	Defaults:
		Filename: civilian10.shp
	stand:
		Facings: 8
	stand2:
		Start: 120
		Length: 4
		Facings: 8
	panic-stand:
		Start: 8
		Stride: 6
		Facings: 8
	panic-run:
		Start: 8
		Length: 6
		Facings: 8
	shoot:
		Start: 120
		Length: 4
		Facings: 8
	die1:
		Start: 152
		Length: 8
	die2:
		Start: 160
		Length: 8
	die3:
		Start: 168
		Length: 12
	die4:
		Start: 180
		Length: 18
	die5:
		Start: 160
		Length: 8
	die6:
		Filename: electro.tem
		TilesetFilenames:
			SNOW: electro.sno
		Length: *
	die-crushed:
		Filename: corpse1.tem
		TilesetFilenames:
			SNOW: corpse1.sno
		Length: 6
		Tick: 9999
		ZOffset: -511
	run:
		Start: 56
		Length: 6
		Facings: 8
		Tick: 80
	icon:
		Filename: e1icon.shp

maptile1:
	idle:
		Filename: block1.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile2:
	idle:
		Filename: block2.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile3:
	idle:
		Filename: black.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile4:
	idle:
		Filename: floor2.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile5:
	idle:
		Filename: floor3.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile6:
	idle:
		Filename: floor4.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile7:
	idle:
		Filename: floor5.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile8:
	idle:
		Filename: floor6.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile9:
	idle:
		Filename: floor7.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile10:
	idle:
		Filename: floor8.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile11:
	idle:
		Filename: floor9.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile12:
	idle:
		Filename: block3.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile13:
	idle:
		Filename: block4.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile14:
	idle:
		Filename: block5.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile15:
	idle:
		Filename: corner1.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile16:
	idle:
		Filename: corner2.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile17:
	idle:
		Filename: corner3.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile18:
	idle:
		Filename: corner4.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile19:
	idle:
		Filename: floor10.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile20:
	idle:
		Filename: floor11.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile21:
	idle:
		Filename: floor12.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile22:
	idle:
		Filename: floor13.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile23:
	idle:
		Filename: floor14.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile24:
	idle:
		Filename: floor15.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile25:
	idle:
		Filename: floor16.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile26:
	idle:
		Filename: floor17.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile27:
	idle:
		Filename: floor18.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile28:
	idle:
		Filename: floor19.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
maptile29:
	idle:
		Filename: floor20.shp
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
		Scale: 0.8
wall01:
	idle:
		Filename: wall0001.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall02:
	idle:
		Filename: wall0002.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall03:
	idle:
		Filename: wall0003.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall04:
	idle:
		Filename: wall0004.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall05:
	idle:
		Filename: wall0005.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall06:
	idle:
		Filename: wall0006.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall07:
	idle:
		Filename: wall0007.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512

wall08:
	idle:
		Filename: wall0008.int
		Start: 0
		Offset: 0, 0
		ZOffset: -512
