explosion:
	splat1:
		Filename: splat1.shp
		Tick: 30
		Length: *
		BlendMode: Additive
	splat2:
		Filename: splat2.shp
		Tick: 30
		Length: *
		BlendMode: Additive
	splat3:
		Filename: splat3.shp
		Tick: 30
		Length: *
		BlendMode: Additive

blood1:
	idle:
		Filename: splat1.shp
		Start: 10
		Offset: -7, -7
		ZOffset: -1000
blood2:
	idle:
		Filename: splat2.shp
		Start: 10
		Offset: -7, 1
		ZOffset: -10000
blood3:
	idle:
		Filename: splat3.shp
		Start: 10
		Offset: -1, -7
		ZOffset: -10000
blood4:
	idle:
		Filename: splat1.shp
		Start: 15
		Offset: 7, 7
		ZOffset: -1000
blood5:
	idle:
		Filename: splat2.shp
		Start: 2
		Offset: 1, 7
		ZOffset: -10000
blood6:
	idle:
		Filename: splat3.shp
		Start: 15
		Offset: 7, -1
		ZOffset: -10000
blood7:
	idle:
		Filename: splat1.shp
		Start: 5
		Offset: 3, 4
		ZOffset: -1000
blood8:
	idle:
		Filename: splat2.shp
		Start: 5
		Offset: 4, 1
		ZOffset: -10000
blood9:
	idle:
		Filename: splat3.shp
		Start: 5
		Offset: 7, -7
		ZOffset: -10000
blood10:
	idle:
		Filename: splat3.shp
		Start: 8
		Offset: -7, 7
		ZOffset: -10000
