icon:
	bannerpaul: PaulNewCameo.shp
		Start: 0
	gascloud: GasCloudIcon.shp
		Start: 0
	invasion: InvasionNewCameo.shp
		Start: 0
	air_reinf_o: AirReinforcementsIcons.shp
		Start: 0
	air_reinf_h: AirReinforcementsIcons.shp
		Start: 1
	air_reinf_a: AirReinforcementsIcons.shp
		Start: 2
quad_hmg:
	idle: DATA.R8
		Start: 1667
		Facings: -32
	muzzle: DATA.R8
		Start: 4092
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4279
		Offset: -30,-24
troop_crawler:
	idle: TroopCrawler.shp
		Start: 0
		Facings: -32
	icon: TroopCrawlerIcon.shp
mobile_crane:
	idle: MobileCrane.shp
		Start: 0
		Facings: -32
	icon: MobileCraneIcon.shp
		Start: 0
crane.atreides:
	idle: Crane.shp
	make: DATA.R8
		Start: 4373
		Length: 30
		Offset: -63,64
	crumble-overlay: DATA.R8
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	damaged-idle: Crane.shp
		Start: 3
	icon: DATA.R8
		Start: 4310
		Offset: -30,-24
crane.harkonnen:
	idle: Crane.shp
		Start: 1
	make: DATA.R8
		Start: 4373
		Length: 30
		Offset: -63,64
	crumble-overlay: DATA.R8
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	damaged-idle: Crane.shp
		Start: 4
	icon: DATA.R8
		Start: 4311
		Offset: -30,-24
crane.ordos:
	idle: Crane.shp
		Start: 2
	make: DATA.R8
		Start: 4373
		Length: 30
		Offset: -63,64
	crumble-overlay: DATA.R8
		Start: 4403
		Length: 12
		Offset: -48,64
		Tick: 170
	damaged-idle: Crane.shp
		Start: 5
	icon: DATA.R8
		Start: 4312
		Offset: -30,-24
trike_a:
	idle: TrikeChassis.shp
		Start: 0
		Facings: -32
	turret: AtreidesTurr.shp
		Start: 0
		Facings: -32
	muzzle: DATA.R8
		Start: 4092
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: AtreidesTrikeIcon.shp
		Start: 0
harvester_a:
	idle: DATA.R8
		Start: 1699
		Facings: -32
	turret: AtreidesTurr.shp
		Start: 0
		Facings: -32
		Offset: 0,-3
	muzzle: DATA.R8
		Start: 4092
		Tick: 50
		Facings: -32
		BlendMode: Additive
	harvest: DATA.R8
		Start: 3884
		Length: 6
		Facings: -8
		Tick: 80
		ZOffset: 1
		BlendMode: Multiply
	dock: DATA.R8
		Start: 3623
		Length: 10
	dock-loop: DATA.R8
		Start: 3633
	icon: AtreidesHarvesterIcon.shp
		Start: 0
loyalist:
	stand: AtreidesLoyalist.shp
		Start: 0
		Facings: -8
		Offset: 0,-6
	idle1: AtreidesLoyalist.shp
		Start: 8
		Length: 8
		Tick: 200
		Offset: 0,-6
	run: AtreidesLoyalist.shp
		Start: 52
		Length: 6
		Facings: -8
		Tick: 110
		Offset: 0,-6
	prone-stand: AtreidesLoyalist.shp
		Start: 100
		Facings: -8
		Offset: 0,-6
	standup: AtreidesLoyalist.shp
		Start: 108
		Facings: -8
		Offset: 0,-6
	prone-run: AtreidesLoyalist.shp
		Start: 116
		Length: 4
		Facings: -8
		Tick: 82
		Offset: 0,-6
	shoot: AtreidesLoyalist.shp
		Start: 148
		Length: 5
		Tick: 110
		Facings: -8
		Offset: 0,-6
	prone-shoot: AtreidesLoyalist.shp
		Start: 148
		Length: 5
		Tick: 110
		Facings: -8
		Offset: 0,-6
	die1: AtreidesLoyalist.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-6
	die2: AtreidesLoyalist.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-6
	die3: AtreidesLoyalist.shp
		Start: 28
		Length: 12
		Tick: 80
		Offset: 0,-6
	die4: AtreidesLoyalist.shp
		Start: 40
		Length: 12
		Tick: 80
		Offset: 0,-6
	die-crushed: DATA.R8
		Frames: 386, 393, 400, 407, 414, 421, 428, 435, 442, 447, 452, 457
		Length: 12
		Tick: 800
		ZOffset: -511
	icon: AtreidesLoyalistIcon.shp
		Start: 0
propaganda_corps:
	stand: PropagandaCorps.shp
		Start: 0
		Facings: -8
		Offset: 0,-9
	idle1: PropagandaCorps.shp
		Start: 8
		Length: 8
		Tick: 200
		Offset: 0,-9
	run: PropagandaCorps.shp
		Start: 52
		Length: 6
		Facings: -8
		Tick: 110
		Offset: 0,-9
	shoot: PropagandaCorps.shp
		Start: 100
		Length: 6
		Facings: -8
		Offset: 0,-9
	die1: PropagandaCorps.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-9
	die2: PropagandaCorps.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-9
	die3: PropagandaCorps.shp
		Start: 28
		Length: 12
		Tick: 80
		Offset: 0,-9
	die4: PropagandaCorps.shp
		Start: 40
		Length: 12
		Tick: 80
		Offset: 0,-9
	die-crushed: DATA.R8
		Frames: 386, 393, 400, 407, 414, 421, 428, 435, 442, 447, 452, 457
		Length: 12
		Tick: 800
		ZOffset: -511
	icon: PropagandaCorpsIcon.shp
		Start: 0
paul_atreides:
	stand: paul_atreides.shp
		Start: 0
		Facings: -8
		Offset: 0,-6
	idle1: paul_atreides.shp
		Start: 8
		Length: 8
		Tick: 200
		Offset: 0,-6
	idle2: paul_atreides.shp
		Frames: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16
		Length: 23
		Tick: 200
		Offset: 0,-6
	run: paul_atreides.shp
		Start: 104
		Length: 6
		Facings: -8
		Tick: 110
		Offset: 0,-6
	shoot: paul_atreides.shp
		Start: 200
		Length: 5
		Facings: -8
		Tick: 200
		Offset: 0,-6
	close_combat: paul_atreides.shp
		Start: 64
		Length: 5
		Facings: -8
		Tick: 120
		Offset: 0,-6
	prone-stand: paul_atreides.shp
		Start: 152
		Facings: -8
		Offset: 0,-6
	prone-run: paul_atreides.shp
		Start: 168
		Length: 4
		Facings: -8
		Tick: 82
		Offset: 0,-6
	standup: paul_atreides.shp
		Start: 160
		Facings: -8
		Offset: 0,-6
	prone-shoot: paul_atreides.shp
		Start: 240
		Length: 5
		Facings: -8
		Tick: 200
		Offset: 0,-6
	prone-close_combat: paul_atreides.shp
		Start: 64
		Length: 5
		Facings: -8
		Tick: 120
		Offset: 0,-6
	die1: paul_atreides.shp
		Start: 57
		Length: 7
		Tick: 80
		Offset: 0,-6
	die4: paul_atreides.shp
		Start: 28
		Length: 17
		Tick: 80
		Offset: 0,-6
	die3: paul_atreides.shp
		Start: 45
		Length: 12
		Tick: 80
		Offset: 0,-6
	die2: paul_atreides.shp
		Start: 57
		Length: 7
		Tick: 80
		Offset: 0,-6
	die-crushed: DATA.R8
		Frames: 414, 421, 428, 435, 442, 447, 452, 457
		Length: 8
		Tick: 800
		ZOffset: -511
worm_rider:
	stand: WormRider.shp
		Frames: 0,10,20,30,40,50,60,70,80,90,100,110,120,130,140,150
		Facings: -16
	walk: WormRider.shp
		Start: 0
		Length: 10
		Tick: 125
		Facings: -16
	turret: FedaykinTurret.shp
		Start: 0
		Facings: -32
		Offset: 0,-3
	
	icon: DATA.R8
		Start: 4279
		Offset: -30,-24
missile_tank_o:
	idle: DATA.R8
		Start: 2453
		Facings: -32
	turret: RocketTankTurr.shp
		Start: 0
		Facings: -32
	muzzle: DATA.R8
		Start: 4092
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: RocketTankOIcon.shp
		Start: 0
harvester_o:
	idle: OrdosHarvester.shp
		Start: 0
		Facings: -32
	harvest: DATA.R8
		Start: 3884
		Length: 6
		Facings: -8
		Tick: 80
		ZOffset: 1
		BlendMode: Multiply
	dock: OrdosHarvesterAnimation.shp
		Start: 0
		Length: 10
	dock-loop: OrdosHarvesterAnimation.shp
		Start: 9
	icon: OrdosHarvesterIcon.shp
		Start: 0
siege_tank_h:
	idle: DATA.R8
		Start: 1763
		Facings: -32
	turret: HarkonnenSiegeTankTurret.shp
		Start: 0
		Facings: -32
		Offset: 0,-6
	muzzle: DATA.R8
		Start: 3671
		Length: 3
		BlendMode: Additive
	icon: HarkonnenSiegeTankIcon.shp
		Start: 0
siege_tank_o:
	idle: DATA.R8
		Start: 2453
		Facings: -32
	turret: DATA.R8
		Start: 1891
		Facings: -32
	muzzle: DATA.R8
		Start: 3671
		Length: 3
		BlendMode: Additive
	icon: SiegeTankOIcon.shp
		Start: 0
guild_agent:
	stand: GuildAgent.shp
		Start: 0
		Facings: -8
		Offset: 0,-7
	idle1: GuildAgent.shp
		Start: 8
		Length: 8
		Tick: 200
		Offset: 0,-7
	run: GuildAgent.shp
		Start: 52
		Length: 6
		Facings: -8
		Tick: 110
		Offset: 0,-7
	prone-stand: GuildAgent.shp
		Start: 100
		Facings: -8
		Offset: 0,-7
	standup: GuildAgent.shp
		Start: 108
		Facings: -8
		Offset: 0,-7
	prone-run: GuildAgent.shp
		Start: 116
		Length: 4
		Facings: -8
		Tick: 82
		Offset: 0,-7
	die1: GuildAgent.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-7
	die2: GuildAgent.shp
		Start: 16
		Length: 12
		Tick: 80
		Offset: 0,-7
	die3: GuildAgent.shp
		Start: 28
		Length: 12
		Tick: 80
		Offset: 0,-7
	die4: GuildAgent.shp
		Start: 40
		Length: 12
		Tick: 80
		Offset: 0,-7
	die-crushed: DATA.R8
		Frames: 386, 393, 400, 407, 414, 421, 428, 435, 442, 447, 452, 457
		Length: 12
		Tick: 800
		ZOffset: -511
	icon: GuildAgentIcon.shp
		Start: 0
harvester_h:
	idle: HarkonnenHarvester.shp
		Start: 0
		Facings: -32
	harvest: DATA.R8
		Start: 3884
		Length: 6
		Facings: -8
		Tick: 80
		ZOffset: 1
		BlendMode: Multiply
	dock: HarkonnenHarvesterAnimation.shp
		Start: 0
		Length: 10
	dock-loop: HarkonnenHarvesterAnimation.shp
		Start: 10
	icon: HarkonnenHarvesterIcon.shp
		Start: 0
missile_tank_h:
	idle: HarkonnenMissileTank.shp
		Start: 0
		Facings: -32
	icon: HarkonnenMissileTankIcon.shp
		Start: 0
quad_rocket:
	idle: RocketQuad.shp
		Start: 0
		Facings: -32
	icon: RocketQuadIcon.shp
		Start: 0
combat_tank_m:
	idle: DATA.R8
		Start: 2051
		Facings: -32
	turret: MerchenaryTurr.shp
		Start: 0
		Facings: -32
		Offset: 0, -3
	muzzle: DATA.R8
		Start: 4028
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: MerchenaryTankIcon.shp
		Start: 0
pips:
	pip-blue: extrapips.shp
		Start: 8
		Offset: 2,2
	pip-yellow: extrapips.shp
		Start: 5
		Offset: 2,2
	pip-red: extrapips.shp
		Start: 10
		Offset: 2,2
	pip-gray: extrapips.shp
		Start: 3
		Offset: 2,2
iconchevrons:
	rank: Level1Icon.shp
		Offset: 2,2
assassin:
	stand: Assassin.shp
		Start: 193
		Stride: 2
		Facings: 8
	idle1: Assassin.shp
		Start: 385
		Length: 15
		Tick: 100
	idle2: Assassin.shp
		Start: 400
		Length: 8
		Tick: 100
	run: Assassin.shp
		Start: 16
		Length: 6
		Facings: 8
		Tick: 100
	shoot: Assassin.shp
		Start: 64
		Length: 16
		Facings: 8
		Tick: 100
	prone-stand: Assassin.shp
		Start: 208
		Stride: 4
		Facings: 8
	prone-run: Assassin.shp
		Start: 208
		Length: 4
		Facings: 8
		Tick: 100
	standup: Assassin.shp
		Start: 240
		Length: 2
		Facings: 8
	prone-shoot: Assassin.shp
		Start: 256
		Length: 16
		Facings: 8
	die1: Assassin.shp
		Start: 416
		Length: 8
	die2: Assassin.shp
		Start: 424
		Length: 8
	die3: Assassin.shp
		Start: 432
		Length: 8
	die4: Assassin.shp
		Start: 440
		Length: 12
	die-crushed: DATA.R8
		Frames: 2698, 2705, 2712, 2719, 2726, 2733, 2740, 2747
		Tick: 800
		ZOffset: -511
	icon: AssassinIcon.shp
		Start:0
sardaukar:
	stab: Sardaukar-stab.shp
		Start: 0
		Length: 2
		Facings: -8
		Tick: 133
	prone-stab: Sardaukar-stab.shp
		Start: 0
		Length: 2
		Facings: -8
		Tick: 133
explosion:
	heavy_piff: HeavyPiff.shp
		Offset: 0,-7
		Start: 0
		Length: 4
	gas_explosion: GasCloud.shp
		Start: 0
		Length: 23
	worm_explode: Wormexplode.shp
		Start: 1
		Length: 16
		BlendMode: Alpha
	worm_explode_smoke: Wormexplode_effect.shp
		Start: 1
		Length: 16
		Offset: 0,-15
carryall:
	die-sabotaged: DATA.R8
		Start: 4241
		Length: 22 
		BlendMode: Additive
		Tick: 80
		ZOffset: 511
ornithopter:
	landed: DATA.R8
		Start: 1955
		Facings: -32
		Length: 2
		Tick: 500
		Transpose: true