GenericVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
		smuggler: .WAV
		mercenary: .WAV
		corrino: .WAV
		fremen: .WAV
	Voices:
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6


InfantryVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
		smuggler: .WAV
		mercenary: .WAV
		corrino: .WAV
		fremen: .WAV
	Voices:
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6, KILLGUY5,KILLGUY6,KILLGUY7
	DisablePrefixes: Die, Choke, Burn
	DisableVariants: Select, Action, Guard

EngineerVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
		smuggler: .WAV
		mercenary: .WAV
		corrino: .WAV
		fremen: .WAV
	Voices:
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6
	DisablePrefixes: Die, Choke, Burn
	DisableVariants: Select, Action, Guard

FremenVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
		smuggler: .WAV
		mercenary: .WAV
		corrino: .WAV
		fremen: .WAV
	Voices:
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6, KILLGUY5,KILLGUY6,KILLGUY7
	DisablePrefixes: Select, Action, Die, Choke, Burn

AssassinVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
	Prefixes:
		atreides: A
		fremen: A
		ordos: O
		smuggler: O
		mercenary: O
		harkonnen: H
		corrino: H
	Voices:
		Select: H__ESEL1,H_ESEL2,H_ESEL3
		Action: O_SCONF1,O_SCONF2,O_SCONF3
		Move: O_SCONF1,O_SCONF2,O_SCONF3
		Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
		Guard: I_GUARD
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6, KILLGUY5,KILLGUY6,KILLGUY7
	DisablePrefixes: Select, Action, Die, Choke, Burn
	DisableVariants: Select, Action, Guard

SaboteurVoice:
	DefaultVariant: .AUD
	Variants:
		atreides: .WAV
		ordos: .WAV
		harkonnen: .WAV
		smuggler: .WAV
		mercenary: .WAV
		corrino: .WAV
		fremen: .WAV
	Voices:
		Choke: audio/choke_dying_2, audio/choke_dying_6
		Burn: audio/burn_dying_1, audio/burn_dying_2, audio/burn_dying_6
	DisablePrefixes: Die, Choke, Burn
