World:
	LuaScript:
		Scripts: xot-melons.lua
	MissionData:
		Briefing: \n Europe Balanced: WW3 Edition (v2.0.6) \n\n Allies:\n  • Germany: Chrono Technology\n  • France: Stealth Technology.\n  • England: Advanced Air & Navy \n  • USA *Select Random: Allies*:Prism Technology\n _______________________________________________________________________\n\n  • Russia: Tesla Technology.\n  • Ukraine:Demolition & Ordinance.\n  • China *Select Random: Soviet*: Flamer Technology\n\nPlayers who don't choose a faction have a chance to start as a secret extra Faction!\n\n Certain Civilian Buildings are capturable & garrisonable. \n\nThis map features ERCC refinery 2.1, BCC barracks 1.1 and ACC airfield 1.0\n\n **some players look like hobbits, I'll fix this when I can!**\n\nMelons Ultimate Map including selectable features in the options tab for\n  • Nuclear strikes in middle\n  • Toxic Mode\n  • Capture the flag mode\n  • Bio labs (Ants)\n  • Ultimate AI - Fight the ultimate AI with difficulty settings. \n  \n All options can be turned OFF. Check the options tab to see the current settings \n \n Play Ultimate AI vs 1-3 players (Auto adjusts enemies), set your Ultimate AI difficulty level in the options. \n\n 4K Replay Recordings: https://www.youtube.com/@pacmangraphics\n
Player:
	TechTree:
	ClassicProductionQueue@Building:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	ClassicProductionQueue@Defense:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	ClassicProductionQueue@Vehicle:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	ClassicProductionQueue@Infantry:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	ClassicProductionQueue@Ship:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	ClassicProductionQueue@Aircraft:
		BuildTimeSpeedReduction: 100, 80, 67, 55, 45, 37, 30, 25, 21, 18, 16, 14, 12, 10
	GrantConditionOnPrerequisiteManager:
	ScriptTriggers:
	-ConquestVictoryConditions:
	StrategicVictoryConditions:
		HoldDuration: 20000
		ResetOnHoldLost: False
		RatioRequired: 100
		NotificationDelay: 3000
		Objective: Capture middle building and hold for timer amount!
		SuppressNotifications: False
	ProximityCaptor:
		Types: Player
	GrantConditionOnPrerequisite@TOXICMODE2:
		Condition: toxicbuild2
		Prerequisites: ~toxic_enabled

camera.spyplane:
	Inherits: CAMERA 
	RevealsShroud:
		Range: 15c0
		
camera.spyplane2:
	Inherits: CAMERA 
	RevealsShroud:
		Range: 10c0

SHOCKDROP:
	ParatroopersPower:
		DisplayBeacon: False
		DropItems: SHOK, SHOK,  SHOK, SHOK, SHOK, SHOK
	AlwaysVisible:

powerproxy.parabombs:
	AirstrikePower:
		DisplayBeacon: False
		SquadSize: 3

FCOM:
	Health:
		HP: 100000
SBAG:
	-Buildable:
FENC:
	-Buildable:
BRIK:
	-Buildable:
OILB:
	ProximityCapturable:
		CaptorTypes: Player, Vehicle, Tank, Infantry
		Range: 18c0
		MustBeClear: false
		Sticky: true
		Permanent: true
MISS:
	Health:
		HP: 2000
	Targetable:
		TargetTypes: SpyInfiltrate
	StrategicPoint:		
	-Demolishable:

BIO:
	Targetable:
		TargetTypes: SpyInfiltrate
	-Demolishable:

NUKER:
	AlwaysVisible:
	NukePower:
		Cursor: nuke
		Icon: abomb
		ChargeInterval: 0
		Description: Atom Bomb
		BeginChargeSpeechNotification: AbombPrepping
		EndChargeSpeechNotification: AbombReady
		SelectTargetSpeechNotification: SelectTarget
		InsufficientPowerSpeechNotification: InsufficientPower
		IncomingSpeechNotification: AbombLaunchDetected
		MissileWeapon: atomic
		MissileImage: atomic
		MissileDelay: 5
		SpawnOffset: 1c0,427,0
		DisplayBeacon: True
		DisplayRadarPing: True
		BeaconPoster: atomicon
		CameraRange: 10c0
		ArrowSequence: arrow
		ClockSequence: clock
		CircleSequence: circles
		StartFullyCharged: True
		CameraRelationships: Ally, Neutral, Enemy
		CameraRemoveDelay: 150
		CameraSpawnAdvance: 150