-- message for players rules = function() Trigger.AfterDelay(DateTime.Seconds(3), function() Media.DisplayMessage ("Capture the Center and hold for 10 minutes to win", "Mission", HSLColor.Red) Trigger.AfterDelay(DateTime.Seconds(8), function() Media.DisplayMessage ("More production buildings = 2x faster production speed", "Mission", HSLColor.Red) end) end) end -- load world WorldLoaded = function () player = Player.GetPlayer("Multi0") rules() end Tick = function () end